Bookcraft

Comments on the magical crafting of books in Ars Magica Fifth Edition

written for virtusaga

 

Magi spend long seasons manually copying or writing books. You'd think they'll use magic to do so instantly. Unfortunately, it is surprisingly difficult to create books by magic. A magus has to cast several spells, replicating the work of several craftsmen. It is simply more efficient to do things in the mundane manner.

Copying Books

Assuming an ample supply of ink, parchment, and wooden bindings are available the magus would proceed first to replicate the main work, scribing the book. This requires affecting a stack of parchment sheets (Rego Animal), with an Aquam requisite to affect the inks. Following the guidelines laid down in Covenants (p. 49) and Societas (p. 60), this requires the spell

The Prolific Scribe, R: Voice, D: Mom, T: Group; Rego Animal (Requisite: Aquam) 10 

This spell instantly scribes a copy of a book the caster is holding. Materials (parchment and ink) must be in voice range. The caster must succeed at an Intelligence + Finesse roll of 15 to successfully copy the book; otherwise, the piece is in gibberish. A roll of 21+ will allow a +1 to craftsmanship due to superior scribing. 

For purposes of copying, the spell is the equivalent of a semi-professional scribe - copying up to 8 levels of summa (or one tractatus) per casting.
(Base 1 [Covenants p. 50], +2 Voice, +2 Group, +1 requisite; Base ease factor is 9 [“daily work of semi-skilled artists”, Societas p. 61] to 15 (Hard), +6 for a season’s work.)

An identical but separate spell (The Prolific Illuminator) must then be cast to reproduce the work of an illuminator. [The RAW doesn't address the matter of two crafts being involved; I conservatively decide two spells are required.]

Once written, the book needs to be bound (Binding the Mundane Codex, ReAn 5, Covenants p. 97 – probably using an Herbam casting requisite), requiring an Intelligence + Finesse roll of 12+. The use of resonant materials (relatively common for Hermetic books) is far more difficult (ReAn 20, see Covenants p. 97), requiring an Intelligence + Finesse roll of 15+ (or higher).

Lack of processed raw materials can be overcome by magic too. Hide to Parchment (ReAn 10, Covenants p. 96) can prepare parchment from animal hides, with a successful Perception + Finesse roll. Inks are typically made from Herbam, although Animal components are common and some (especially the high-quality) inks contain Terram components as well. It is usually fairly easy and fast to prepare such inks from local materials, or purchase them on the market, so magic isn’t used. If the magus is in a hurry, however, he may desire to avail himself of the following spell:

The Illuminator’s Bread, R: Touch, D: Mom, T: Group; ReTe 15 

This spell brews ink from raw materials. Usually metal and glass tools are used in conjunction with this spell, allowing the magus to brew any type of ink he is familiar with. If these aren’t available, casting requisites (He and/or An) are likely necessary. To succeed in brewing the ink, the caster needs to make an Intelligence + Finesse roll of 9+.
(Base 4, +1 Touch, +2 Group. Ease factor 9 [semi-skilled artisans].)

Preparing binding magically is also possible. 


A Spell for Binding Boards, R: Touch, D: Mom, T: Ind; ReHe 10 

The caster touches a piece of wood (unprepared timber), which is magically processed and transformed into proper binding boards for a book. This requires an Intelligence + Finesse roll of 9+.
(Base 5, +1 Touch)

If the caster lacks any raw materials, raw vis might serve as a substitute for the truly desperate. The Apple That Etches (CrHe 20 Ritual, Covenants p. 96) can provide raw materials for black ink, for example; similar spells can create ink of other colors, or raw materials for other needs. It is generally better to create natural raw materials and then process them through magical or mundane means rather than to create the desired inks, parchment, or bindings directly. For the truly desperate, here are a few relevant spells. 


Uterine Vellum, R: Touch, D: Mom, T: Group; CrAn 20 Ritual

This spell creates a large stack of parchment, enough for several books [technically, up to the mass of en elephant…]. The quality of the parchment is determined by an Intelligence + Finesse roll (9+ is workable, 12+ required for high-quality).
(Base 5, +1 Touch, +2 Group)

The Calf's Hide , R: Touch, D: Mom, T: Group; CrAn 20 Ritual 

This spell creates a large stack of hide, enough for several books [technically, up the mass of an elephant…]. The hide is usually of calves, providing excellent source material for vellum (the finest quality parchment).
(Base 5, +1 Touch, +2 Group)

Conjured Binding Boards, R: Touch, D: Mom, T: Group; CrHe 20 Ritual 

This spell creates two matching boards to be used to bind a book. [It can be used to create many more boards, in principle; up to a large pile of binding boards.]
(Base 2, +1 Touch, +2 Group, +1 treated. Finesse check not required by fiat, due to simplicity.)

Timber Without Forest, R: Touch, D: Mom, T: Group; CrHe 20 Ritual 

This spell creates a large amount of timber. The caster may choose to create planks of wood or logs. The pile created is about 20 paces in each dimension.
(Base 2, +1 Touch, +2 Group, +3 size.  Finesse assumed to not be required.)

The Colored Ink, R: Touch, D: Mom, T: Ind; CrAq 20 Ritual 

The caster touches a container, which is filled with ink of the caster’s choosing. The spell can fill a container up to 20 paces across and 12 paces deep (approximately 5000 cubic meters, 135000 cubic feet).
(Base 2, +1 touch, +1 slightly unnatural, +4 size. Finesse roll skipped as it’s very easy, ands inks are nearly natural.)

Creation of the Alexandria’s Golden Treasures, R: Touch, D: Mom, T: Ind; CrAn(Im) 20 Ritual 

This spell simply duplicates the book the caster is touching. Ink isn’t copied directly – instead, color is infused into the parchment, mimicking the effects of iron-gall and similar inks. The produced colors may appear slightly unnatural, and the creation would be subtly touched by the caster's sigil. A faithful reconstruction requires a Perception + Finesse roll of 15+ (a roll of 21+ is required to replicate the fine details of superior scribing and illumination); a roll of 14 or less results in gibberish. 

If the book has wooden bindings or incorporates other materials, casting requisites might be necessary. 

A version with Target: Group (level 30) is also available, allowing the duplication of multiple books at once (up to about 40 or so – but they need to be arranged in a single pile).

If used to copy a Fine book (of +3 craftmanship), a Finesse roll of 15 will suffice to create a copy of adequate quality (+0 craftmanship). A roll of 18+ will provide a +1 craftmanship bonus, and a 21+ will increase the bonus to +2. If casting requisites are used for the binding (typically Herbam), another +1 to craftmanship can be obtained for good binding. More exotic requisites (such as Vim) may enable the addition of resonant materials and yet another +1 bonus. At any rate the copy can only match, never surpass, the original's quality.
(Base 5, +1 Touch, +1 treated, +1 requisite)

As can be seen, the magical copying of books is hardly efficient. Even under the best conditions, the magus needs to cast two
(ReAn(Aq) 10) spells, making two EF 15 Finesse checks. (Binding can be accomplished later, through mundane means.) The high Finesse requirements alone would deter most magi. More and more magic can be used in less optimal conditions or to accelerate the process, culminating in casting a Ritual spell to duplicate entire books – at great costs. Instead of wasting effort and raw materials on magically copying books, magi are far more likely to copy works themselves or through mundane scribes.

Writing Books

Most magi don't really write their books manually, instead dictating them to a skilled notary. You can easily replace the notary with a Rego Aquam effect, or a Rego Terram or Animal effect controlling a stylus.  Finesse isn't a consideration if the notes are then delivered to a competent scribe, as is done by the mundane notary. If writing directly to the book, however, a Perception + Finesse of 9+ is needed to make a readable work, 12+ to replicate high-quality scribemansip (+1 bonus).

Similar spells can create illustrations.