Kevin Flood
119 Gates Street
San Francisco CA, 94110
kevin_floodz@yahoo.com
Mobile 415-377-4785
Linkedin, Blog
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Summary
- Scalable and versatile technology centric executive that enjoys challenges and likes to win.
- Diverse background working within a wide range of organizational cultures and styles.
- Major accomplishments include starting and selling my own company, bringing a company public, spinning off a subsidiary and operating a business internationally.
- Capable of understanding complex abstract concepts and turning them into products and services.
- Demonstrated ability to sell software products to large fortune 500 companies.
- Good speaker able to articulate product ideas in a way that is easily understood by a wide audience.
- Great translator and mediator between technical staff and senior executives.
- Can work with PHD level talent and hands-on problem solvers.
- Excels at mobilizing and organizing groups and departments quickly.
- Well networked in Bay Area, Boston Area and Europe.
- Will do what it takes to get the job done.
Objective
I enjoy taking ideas and turning them into products and services that lead to the creation of successful organizations and companies. I like to work collaboratively with intelligent and highly motivated individuals that understand the importance of focusing on common goals and objectives. _______________________________________________________________________________________________________________ Work ExperienceGameinlane Founder San Francisco, CA, US; October 08 - Present
Focused on advising early stage companies on technical infrastructure, development
processes, fund raising and organizational structure. Current Assignments:
- AllWingo.com - Adviser -Working with multi player gamer
platform AllWINGO developing product road map.
- VelvetDeck.com - Adviser - Product Development, Strategic Planning and Development Plaform.
- Identity.net - Adviser - Assisting in the development of an age/location/identity product for the online gaming industry.
- Beyond Commerce - Acting CTO - Building and reorganizing the development and IT organizations, establishing Agile development processes, PCI compliance audit standards, scaling the platform, moving to a cloud computing environment, etc.
Pureplay.com CTO San Francisco, CA, US; May 2005 - September 2008 Pureplay is a consumer facing internet gaming business based in the US. It is a highly trafficked gaming site ranked in the top 20 game sites for concurrent usage.
- Provided international gaming experience and expertise. Advised on business relationships with US casino operators and international online game operators.
- Primarily responsible for setting up the technical infrastructure to support a free play and subscription gaming experience.
- Setup and established two remote hosting sites composed of 75 servers and inter communication between server farms. One site located in the US and one in Canada.
- Setup the office facility, email system and office computer environment.
- Built the development organization composed of Software Engineers, DBA's, Project Managers, Architects and IT personnel.
- Oversaw the re-architecture of the platform using a Java Framework(Hibernate and Tapestry).
- Managed vendor relationships with game platform providers and payment processing software providers.
- Setup database (Oracle, MySQL and Postgres) and application environment to support marketing reporting data warehouse.
- Managed the conversion of the original code base from Cold Fusion to Java.
Harrahs Interactive UK (Division of Harrahs Entertainment) COO/Managing Director London, UK:March 2003 - April 2005 Harrahs Interactive was the international gaming division of Harrahs Entertainment US. The operation was created to launch an international online gaming operation.
- Worked with US game developers to develop game platform web site and payment processing transaction system..
- Worked with US, UK and Alderney gaming regulators to obtain licenses and to assure that Harrahs was compliant with all US and international regulations.
- Secured office space and built IT infrastructure.
- Established an outsourced support center in Scotland.
- Secured an accounting and bookkeeping system.
- Setup two hosting centers one in London and Alderney.
- Consulted on the development of an age, identity and location detection system designed to control consumer access to the game system.
- Developed and executed the marketing plan.
- Launched the site.
- Oversaw day to day operations.
Wagerworks/IGT VP of Engineering San Francisco, CA, US; May 2001 - Jan 2003 Wagerworks is an online supplier of casino games. Its first focus and customer was MGM/Mirage. Company sold to IGT.
- Responsible for stabilizing the MGM/Mirage free play site.
- Built the game development organization. Included 20 engineers; java engineers, graphic designers, web designers and web developers.
- Built a Java based game platform (Weblogic).
- Developed 12 flash based casino games.
- Integrated financial transaction engine developed in the UK.
- Launched online casinos on the Isle of Man for MGM. B Sky B and Hard Rock Casino.
iOwn.com/Homeshark.com CTO San Francisco, CA US; Sept 1997 - January 2001 iOwn was one of the first online mortgage sites. The company was sold to CitiMortgage a division of Citibank.
- Built the software engineering, QA and IT organizations composed of 30 engineers.
- Built out a mortgage operation center in Martinez including phone system, VOIP communication with San Francisco, Ethernet setup, high bandwidth internet and office computer setup.
- Web site built and supported 200,000 hits per day.
- Full mortgage processing workflow from initial application through application processing to acceptance and loan issue.
- Oversaw the purchase of a mortgage broker software company and integrated it into iOwn software platform.
- Launched mobile WAP application for mortgage brokers in the field.
- Spun off separate company (Wommera) to launch internally developed e-mail campaign system. Orchestrated sale of company to OnDemand, Inc.
Intellisync/Puma Technology/Nokia VP of Engineering Santa Clara, CA, US; March 1995 - July 1997 Company pioneered infrared data transfer between PC's and synchronization of Palm Pilot with PC's. Company went public in December 1996.
- Built development staff of 20 software engineers
- Worked with Japanese, Taiwanese and American laptop hardware vendors integrating synchronization software into laptop pre-installs.
- Oversaw the acquisition of Intellisync to obtain Palm Pilot synchonization software.
- Left company after IPO to become involved with Web 1.0 development.
- Sold To Nokia
AI Squared President Merrimack, NH, CA; August 1987 - March 1995 Company leveraged AI research project to develop diagnostic software system for servicing complex equipment. Sold to Intelligent Vehicle Highway Systems(Nexiq Technologies) in 1994.
- Developed a diagnostic expert system based on first principals AI research.
- Secured funding from corporate partners HBO and Company, MPSI and Synetics.
- Built team of 10 software engineers to develop CAD editor and multi-disciplinary reasoning expert systems.
- Developed diagnostics for F16, Freightliner trucks, GM and Ford electronic control systems, J&J Blood Analysis machines, GE CAT scanners and super computers.
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Additional Professional Information
Education- Bachelor of Arts University of Colorado (Boulder)
- Graduate School Colorado State University (not completed)
- MIT AI Lab Technology Transfer Project (Sponsored by Wang Laboratories)
- Babson College Working Managers MBA Program (Sponsored by Wang Laboratories)
- UC Santa Cruz Extension Web Development
- UC Berkeley Extension Bioinformatics For Technical Professionals
Publications- Scaling Up Your Systems Beyond Computing, OCt. 1999, VOl, 8, Number 8
- Should The Game Development Process Adopt New Software Engineering Development Processes, Game Developer, May, 2003
- Business and Production for Games, Chapter 17 Game Unified Process (GUP), Course Technology Cengage Learning, 2009
- "Assembled in print for the first time, and comprised of the best game business and production articles that have appeared on GameDev.net over the past decade"
- http://www.courseptr.com/ptr_detail.cfm?isbn=1598638092&promo=gamedev
Patents_______________________________________________________________________________________________________________
Personal Interests- Volunteer in Ghana with Global Volunteers - Building schools in Pram Pram
- Volunteer for Habitat for Humanity building homes in Hunters Point
- Fitness Instructor, Certified Spinning Coach, UCSF Fitness and Recreation and World Gym
- Cyclist
- Mountaineering
- Mount Rainier, US, two ascents 14,000 feet
- Mount Rainier, US, Winter Mountaineering Training
- Pico De Orizaba, Mexico 18,000 feet
- Ishinca Valley, Cordillera Blanca, Peru
- Tocallaraju 18,000 feet
- Urus 17,000 feet
- Ishinca 17,000 feet
- Mt. Whitney, CA 14,000 two ascents
- Mount Blanc, France 15,000
- Wind Rivers Range, Wyomng 13,000 feet
- San Juan Range, Colorado, 13,000 feet
- Glacier National Park, Montana
- Brooks Range, Alaska
- Valhalla Provincial Park, BC
- EMS Wintering Mountaineering Training White Mountains, NH
- EMS Back Country First Aid Course, North Conway, NH
- Mt Kilimanjaro, Tanzania, 19,000
- Mt Shasta, CA, 14,000
- Mauna Loa, Hawaii, 13,500 feet
- Skiing and Boarding
- Favorite Area Zermatt, Switzerland
- Photography
- Panasonic Digital Leica Lens
- Leica Range Finder
- Olympus 35 Millimeter
- Guitar Player
- Electric, Gibson Les Paul Custom
- Acoustic
- Epihone 12 string
- Guild D40 6 string (vintage 30 years old)
- Dobro Steel Guitar (vintage 40 years old)
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