Short CV and portfolio of Jorn van de Beek
Portfolio
- CASCADIA. A graphics card accelerated Cellular automata explorer.
- Ambient music in Synthedit
- Creating Isometric Sprites from 3D models in Blender
- Half Life 2 Gnome Rescue apparatus
Educational History
- Six years at the Piter Jelles Gymnasium in Leeuwarden, graduated in profile N+G (Nature & Health) with courses in Philosophy, KCV (course on classical cultures) and Ancient Greek
- Two years of Life Science & Technology at the RUG, attained first year diploma in the first year
- Three years of Computer Science at the RUG, attained first year diploma in the first year
Skills
- Programming languages (in descending order of experience):
- Java
- Python
- GLSL (OpenGL shading language)
- Javascript/Actionscript
- C
- Programming environments/platforms:
- Eclipse
- Processing
- FlashDevelop
- Construct
- Graphical tools:
- Paint shop Pro
- Blender
- Wings3D
- Sound tools:
- Synthedit
- Audacity
Interests
There are a number of things I'd like to learn and do during my studies at IME:
1: Building custom electronics for installations (Controlling servos and light with microcontrollers, using analogue and/or digital synthesizers) .
2: I/O programming and UI integration of peripherals (WiiMote, Natal (if it becomes available), video cameras, custom electronics etc.)
3: Use of GPS enabled mobile devices (Android and iPhone)
4: Audio and video mastering
5: Looking critically at art of my own and others.
For 1-3 each I'd like to develop a small art installation or application in a small team under guidance of an expert in the field. 4 could be learned through experience or a course on common pitfalls. For 5 I'd like to get a lot of exposure to art and talk about it critically with other students and teachers.
Ambitions
My main experience is in creating purely virtual computer generated art with self built tools. I would like to learn how to make more physical interactive experiences, optionally using mobile devices to create large interactive environments.