My research uses economics to explore the growing phenomena of people working online. I use a broad definition of "working" that includes all Internet-mediated activity—paid or unpaid—that produces useful goods.
My interests include: - Online labor markets that bear a close resemblance to traditional markets
- Open source software development and other collaborative projects run along open source lines
- Games-With-A-Purpose/Human Computation
Across all of these domains, I'm interested in classic labor topics: - How do workers make labor supply decisions?
- What determines prices?
- How do workers find jobs and how to employers find workers?
- What features and institutions of online markets allow participants to overcome informational asymmetries?
I am also interested in the public policy and management implications of online work. Remote work can give people far greater flexibility and freedom, and yet remote work also raises questions: - What happens to employer mandated benefits?
- How should unemployment insurance work when workers hold a portfolio of jobs?
- Who should pay taxes?
- How should managers manage a remote team?
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