Jens Grubert‎ > ‎Research‎ > ‎

Interactive Stroke-Based Non Photorealisitc Rendering on Large Displays

Using large, direct-touch displays, a non-photorealistic painting is made interactive, allowing the work with many strokes simultaneously. The essential difference to previous systems is that users can modify strokes even after they have been placed. This is achieved using a hybrid approach that takes the visual richness of pixel images and the flexibility of vector graphics. The implementation is based on the Display Framework that is being developed at the Innovis research group at the Interactions Lab of the University of Calgary.

To enable a broad range of users  to interact expressively and intuitively  with stroke-based non-photorealistic renderings, novel interaction techniques for large displays have been developed. Interaction techniques based on hand postures allow users to expressively explore the creation process of a non-photorealistic painting. Two bimanual interaction techniques use the Nintendo Wii Remote Controller in conjunction with the Nintendo Nunchuk to allow users a seamless transition between interaction at a distance and interaction up close on large displays. 

Furthermore, a set of hand postures to interact with stroke-based rendering on touch-sensitive large displays was developed. In contrast to traditional WIMP interfaces, this allows to directly engage with and influence a rendering. The resulting system allows the creation, distribution and manipulation stroke primitives.

The interaction technique was later used for interactive exploratory visualization of 2D vector fields.

Video:

Hand Posture Interaction with Stroke-Based Rendering

Images:


Bimanual interaction via Direct Touch and the Nintendo Nunchuk.


Interaction via a flat hand posture erases image elements gradually.
 

User-sketched primitives enable artists to create a wide variety of 2D shapes.  


An example image created within 15 minutes with the bimanual interaction techniques.


Poster (presented at EG 2008):


Publications:

Jens Grubert, Sheelagh Carpendale, and Tobias Isenberg (2008) Interactive Stroke-Based NPR using Hand Postures on Large Displays. In Katerina Mania and Erik Reinhard, eds., Short Papers at Eurographics 2008 (EG 2008, April 14–18, 2008, Crete, Greece). Aire-la-Ville, Switzerland. Eurographics Association, pages 279–282, 2008. Short paper and poster.   pdf
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Jens Grubert (2008) Interacting with Stroke-Based Non-Photorealistic Rendering on Large Displays. Honor's thesis, Department of Computer Science, University of Magdeburg, February 2008.   pdf
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Jens Grubert, Sheelagh Carpendale, and Tobias Isenberg
(2007) Interactive Stroke-Based NPR using Hand Postures on Large Displays. Technical report 2007-883-35, Department of Computer Science, University of Calgary, December 2007.
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Jens Grubert, Mark Hancock, Sheelagh Carpendale, Edward Tse and Tobias Isenberg
(2007) Interactng wit Stroke-Based Rendering on a Wall Display. Technical report 2007-882-34, Department of Computer Science, University of Calgary, October 2007.
 
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