Statman Soccer
Statman Soccer Player Eval
Statman Soccer
If you attend soccer games for any reason, then this
application is for you. It
is written by a coach to be used by coaches, parents and fans alike. At the most basic level this application
allows you to track the time that has elapsed during a game, and the game’s
score. However, the fun really
starts when you want to keep track of more interesting statistics. For example, at any given moment,
how long has each of the players been in the game? If you are interested in a particular player on
the field, how many touches has that player had during their time in the
game.? If you are tracking numbers
for an entire team, how many touches does each player have, how many does the
entire team have and how many does the other team have? Who on your team is most prone to give
up possession of the ball? Who on
your team, most commonly, is the one to win possession back from the opposing
team? If a Penalty Kick is
taken, would you be curious to know for future reference, where and how the
player hit the ball? This
application, literally, has it all.
Features include:
- Track statistics for multiple players,teams, and games
- Track players by name and/or number
- Visual representation of game events on screen
- Each game may have a different game length, and tracking verbosity level
- Four different verbosity levels
+ Game Clock and Score only
+ Event
locations included (if you just want to see where shots, fouls and other
actions occur on the field, but you really don’t care which players were
involved)
+ Player
involvement in event included (this is the default, and it lets you identify
the players involved in the events)
+ Everything
included (this has everything, for example, on a corner kick, did a teammate
get a head on the ball, did the other team clear the ball away, was a goal
scored, etc.)
- Who were the starters in each period of the game?
- How
long was each player in the game during a given period, or the entire game?
- Statistics tracked:
+ Touches
(by player and by team; numbers also tracked to identify the last person on the
team to touch the ball, likely a turnover, and the first person on the team to
touch the ball, likely a defensive win)
+ Shots
(who took the shot; what was the result of the shot, ie. saved, hit iron, hit
wide, etc.)
+ Corners
(who took the corner; what was the result, ie. header from a teammate, saved by
keeper, etc.)
+ Crosses
(who crossed the ball; was it hit well but no teammate had made a run; was it
hit behind the net, etc. )
+ Fouls
(who fouled; who was fouled; what was the result of the foul; did it halt the
opponents attack; did the player get a card)
+ Turnovers
(who turned the ball over; was it caused by a bad touch, a bad pass, a bad
throw-in, etc.)
+ Headers
(who won the header, was it headed to a teammate, was it a defensive clear, was
it a shot on goal, etc.)
+ Saves
(who)
+ Defensive
plays (tackles, stolen passes, shot deflections; also defensive mistakes like
being dribbled by an opponent)
+ Combinations
(which players were involved; was it a takeover, a wall pass, overlap, etc.)
+ Throw-ins
(who threw the ball; was it
retained by the throwing team or turned over to the other team; did the throw penetrate the 18)
+ Cards
(who and why)
+ Substitutions
(who is going in; who is coming out)
- View
detailed statistics in application by category
+ By Player
+ By Team
+ By Time (a chronological view of all game events)
* Within this view events can also be removed from desired
+ By Event
- Email one of three statistical views to anyone in your address book
+ Abbreviated
+ Verbose
+ CSV (to be used with spreadsheets)
- Audio recordings of game thoughts
- Quick view of all game summaries
Statman Soccer Player Eval
SMSoccerEval is a tool developed and used by a soccer coach
that can be used to objectively rank players on a soccer team. Determining the best players on a
soccer team, like most team sports, is subjective by nature. If you are a coach trying to
identify the best players at a tryout or those that should be getting the most
playing time, or if you are a fan wanting to rank the players on your favorite
team according to your own scale, or even if you are a player vying to earn a
spot on a team and looking for areas that you measure well against other
players and areas that you may want to improve in, this app is for you.
To rank players an editable weighting system is used. For example, one of the preset
categories that ships with the app is “Stamina” which may be considered a
valuable trait to have as a player so it receives a fairly high default weight
of “25”. The user then rates
the players on their team, typically on a scale from one to ten. The user has the ability to
remove any existing weighted categories, modify their weights, or add
additional categories that were not shipped with the app. The application keeps a running, sorted
total, so the user can instantly see at any time how the players on their team
rate with all the weighted categories added together.
To further increase the validity of the player evaluations,
a user may decide to organize players by their positions on the field, so that
defenders, forwards keepers, etc. can be evaluated against other players at
their position with categories that are most specific to their need.
Even though this application was written with soccer in
mind, there is nothing that would preclude using it for any other team sport
where a certain amount of objectivity is desired in an otherwise subjective
environment.
Features include:
- Dynamic
sorting of players in each weighted category
- Sorted
totals for all players in a team (group)
- Ability
to take notes, justifying players ratings in each category
- Ability
to mail rankings to any person in your address book
- Categories
can be added to include anything a user may desire
- Negative
values can be used to rate players in non-desirable categories like “Likelihood
of giving up PK”