Home

This is a compendium of information on ArmA 2 island configuration and (some aspects of) creation. I was originally going to post a thread on the BI forums asking in a very open-ended manner what people had figured out about island configs that wasn't common knowledge, but that seemed a tad useless and not very helpful. So I thought I'd add what I already knew to the thread... except that would have made for a very long thread. Instead, I just put that information here.

Bear in mind that a lot of the information on configs here, apart from the stuff that's been tested by other people, is mostly speculation and might not actually do what I think it does. Other than that, have fun and please point out errors or submit new info on configs by PMing me on the BI forums.

- cctoide

Topics covered here

config.cpp

General island editing

Other island editing resources

  • PMC Editing Wiki
    • A valuable collection of data on editing ArmA, ArmA 2 and OA.
  • BI Forums map editing subforum
    • The best way of using the forums to answer your island creation questions is probably googling with the "site:forums.bistudio.com" string. A lot of the threads linked to in the pages here were found by searching for keywords in this way.
  • OFPEC
    • Hosts many downloadable tutorials and other information.
  • Mikero's PboDll
    • On the technical side of things, Mikero's PboDll project at DevHeaven offers a series of useful applications for handling BI file formats.
  • BI Community Wiki
    • Island editing information is a bit disorganized on the Biki, but there is still lots of important information to be found here, some of it coming straight from the BI devs.

Changelog

7 August 2020 - Converted to new Google Sites. No other changes were made. Note that this site does not reflect any changes to ArmA content creation workflows over the past decade and there are probably better references available for this subject nowadays.

23 February 2011 - Added a page on Miscellaneous facts discovered while looking through BI's islands for clues on their map creation workflow.

16 September 2010 - Added a few in-game map examples of names with diacritics to the CfgWorlds: Names page.

6 August 2010 - Added other island editing resources to the home page.

2 August 2010 - Added the Vegetation types page.

28 July 2010 - Added more in-depth explanation of ILS setup with illustrations to CfgWorlds: Island class & others.