Important Links

  • For a copy of the Hideouts & Hoodlums game, go here!

  • To visit the H&H Fan Club on Yahoo!Groups, go here!

  • To see an H&H campaign in progress, go here or here!

  • To follow H&H on Facebook, go here!



Welcome to Hideouts & Hoodlums

What is HIDEOUTS & HOODLUMS?  It is a retroclone game designed to bring to life both the Golden Age of Dungeons & Dragons and the Golden Age of Comic Books in a unique combination!  It is a modification of the Swords & Wizardry rules from Mythmere Games, with the fantasy elements of swords & sorcery replaced with the fantasy elements of the superhero genre, circa 1938-1940, along with the pulp hero genre that preceded it!  What is its purpose?  To make you have FUN! 
 





(Click here to read an original fiction story about the Clock!)
 
  • To read about how to play, go here.


    • For a copy of the Trophy Case newsletter, go here (available in PDF).
    •  To discuss the Hideouts & Hoodlums rules, go to our Google Group.
    • Or, if you don't like Google Groups, there's a Yahoo Group.

    • For a draft copy of Book 1, Men and Supermen, go here (available in Word and PDF).
      For a draft copy of Book 2, Mobsters and Trophies, go here (available in Word and PDF).
    • For a copy of H&H Reference Sheets, go here (available in Word and PDF).


    • For an unfinished short story based on H&H, go to Reuter Mansion.  (think of it as a sample!)
    • For an online play-by-post campaign using the H&H rules, go here.
    • For Mythmere Games and Swords & Wizardry, go here 


    • For contributing to the development of H&H, or by way of thanks for all the author's hard work, go here.