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Gaurav Bharaj - Portfolio & Demos
Academics
Undergraduate Work
Games
Missile Command 3D
Chrono Ninja
AI
ARA* Planning & Map Visualization
A* Path Planning
NCP Behavior
AI Game Development Links
Character Animation
Motion Graphs
Character Animation
Physics Simulation & Graphics
Fluid Simulation
Realtime Physics
Stabe Real-Time Deformation
Ray Tracer
Programming
C++ Links and Info
Working With Ogre
Working with Panda3d
openGL
Python & Tkinter
3D Math
3D Maths
Arts & Animation
3D Modelling
Animated Movie Project
Conventional Art
Ray Tracer
Ray Tracer / Ray Caster
Using OpenGL and C++
Implemented Translucency and Shadows
Also implemented a Room Editor in the process
Below are some of the screen shots of my Ray Tracer: