Author

Author:
Ish Rafi

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 or the last three decades,
    computer technology has been
     growing exponentially, revealing unending
    possibilities. As time goes on, technology
    will grow at an ever-increasing rate, lead
    ing to more advanced entertainment.
   For that reason, kids and teens are
   spending more time staring at video
   screens.
 
 
        [1]  "65%

Of American households play

computer or video games" 

              

  As we could see, this creates a whole new

   problem for parents interested in their
  children’s health. In the past, computer
  gaming was a single player experience  
   whereas now it is a multi-player sensation;
  connecting millions of people to the
  quickly growing global community. As a
  result there is no need to socialize in person
  anymore.   
 
 
 
 
             By isolating themselves in fashion,
   computer gamers are now creating an
   unhealthy environment for their mind
   with unknown consequences.

 

 

               
                 Today, game producers are
       trying to reach a new crowd, introducing
       more energy-intensive game play. These
       new advances are aimed at reluctant
      parents, who traditionally wouldn’t buy
      video games at all. While the video game 
      industry is still evolving, it is difficult to
      tell whether the pros outweigh the cons.
 
      Reference:
 
 

[1] "2008 Essential Facts about computer

         and video game industry" July, 2008. 

         ESA. May2009.           

www.theesa.com/facts/pdfs/ESA_EF_2008.pdf