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About

The goal to this project is to be able to build objects (ultimately robots or any mechanic device) in a simulated 3D physic world, then to be able to control them with a joystick. 

Object definition language

objects are defined in the file objects.rb. The language used is Ruby with some syntaxic sugar (it's a Ruby DSL).

For a complete tutorial and documentation, see the link on the left.

Examples

# a necklace
object
  20.times do |i|
    p(2,-1+i*0.1,3)
    string :last_two
  end
  fix   :first
end_object

gravity :all