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Progress overview

The official release date is and will stay "when it's done".

However, here is a summary of the advancement of various parts of the project.

  • SPRITES:
    • Decoration
      • Base: 25%
      • Anomalies: 0%
      • Earth: 5%
      • Hell: 20%
    • Items (more information here)
      • Health: DONE!
      • Armor: DONE!
      • Ammo: DONE!
      • Keys: 40%
      • Powerups: DONE!
    • Monsters (more information here)
      • Former human: DONE!
      • Former human sergeant: DONE!
      • Former human commando: 20%
      • Imp: DONE!
      • Baphomet: 0%
      • Demon: 90%
      • Spectre: 0%
      • Lost soul: 90%
      • Cacodemon: 50%
      • Hell knight: 80%
      • Revenant: 80%
      • Baron of hell: 80%
      • Mancubus: 80%
      • Vagary: 10%
      • Archvile: 0%
      • (Boss) Lord of the abyss: 30%
      • (Boss) Cyberdemon: 10%
      • (Boss) Behemoth: 0%
      • (Boss) Beelzebub: 0%
    • Weapons (more information here)
      • Fist: 0%
      • Chainsaw: 25%
      • Pistol: 90%
      • Dual pistols: 90%
      • Shotgun: 75%
      • Super shotgun: 80%
      • Assault rifle: DONE!
      • Chaingun: 75%
      • Rocket launcher: 75%
      • Plasma rifle: 90%
      • Unholy apparatus: 0%
      • BFG-9000: 5%
  • TEXTURES AND FLATS:
    • Base: DONE!
    • Anomaly: DONE!
    • Earth: DONE!
    • Hell: DONE!
  • LEVELS: (more information here)
    • Episode 1: 20%
    • Episode 2: 5%
    • Episode 3: 5%
    • Episode 4: 0%
    • Episode 5: 5%
    • Episode 6: 0%
  • SOUNDS:
    • Ambiance : DONE!
    • Level elements (doors, moving walls...): DONE!
    • Monsters: 25%
    • Weapons: 75%
    • Misc/other: 25%
  • MISC. GRAPHICS:
    • Titlepic and intermission screens: 25%
    • HUD: 85%
    • Other: 0%
  • DDF AND SCRIPTS: 85%
  • THE EDITOR: 85%