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Editor in final debugging stage, texture artists wanted

posted Nov 5, 2009 10:35 AM by Agar ‎(DoomedAgain)‎
The editor is almost complete (just a few bugs left to fix). As soon as it is done, I'll upload a video so you can see it in action.

And now for something completely different : I need hi-res textures of doors.

I'm looking for "base" themed doors (any kind of sci-fi doors), stone doors (for the excavated ruins in Phobos/Deimos anomalies) and "hellish" doors (wood and iron, this kind of stuff).

On the more technical side:

There are two main "types" of doors:
- Classic doom doors, which raise into the ceiling when opened. No problem here.
- Splitting doors, with the lower half sinking into the ground and the upper half raising into the ceiling. Textures for these doors, obviously, will have to have some sort of horizontal seam in the middle.

I need both normal, non-tileable door textures and "horizontally tileable" doors, the latter being used to create wide doors.

Texture size must be 512x512 (sector height 64) or 512x1024 (sector height 128).

So if you're a texture artist and want to contribute to this project, send me a mail.
Of course, you'll be fully credited for your work.