My pride and joy, a powerful script with the only reason I sell it is because my love for credits is more then my hate of people being able to track me. This version of the Wholist and instructions are for zMud only!
General Information

- This script is sold for a full price of 40 credits. You get everything that is made for it including everyone elses custom addons. There are just too many people with too many changes to manage it all with such a delicate script. That being said, anyone who purchase a lesser version, and most people spent 35 or 40cr from before will not have to pay more.
- Custom features: These may be created but I can tell you with school it may be some time. If I do create them remember they are becoming a full addition to the wholist which means everyone else and I will be using them as well as you.
- Movement Tracking: Room names change color to yellow if there is a change in rooms from the previous wholist to the current which essentially is just showing movement.
- Login Tracking: The script tracks for the three main categories if a person is a new login and will color their tag, [INFAMOUS], [CITY], or [CITYENEMY] yellow instead of the usual grey. Unfortunately going off plane or into the arena causes this feature to set off but it is worth it for some of us.
- Tracking Switches: This feature allows you to turn off tracking of nearly all types of tracking. With the new wholist update turning only only a select few of these off will increase speed but infamy, city enemy, and citywatching cities do not affect speed when turning them off.
- Infamy coloring: If you're looking only for the infamous of a specific tracking method instead of all infamous this will allow you to see the infamous while infamy tracking is disabled.
- Companions: You can either click on the persons name after typing wholist or you can type companions name and it will display all the people at the same location. There is also the ability to enemy or send to the channel of your choice all of the people gathered by the companions command.
- Locations: This will tell you the past 10 recorded locations from wholist running for the person you chose.
- Map integration: Any zMud Map that can be used this script will integrate with via the #MAPQUERY command. You can type findmap roomname or simply click on the roomname beside the person you're looking for and it will mapquery for that room.
- Area and group information: There are multiple commands in the script to display a list of either people in large (>3) groups or list everyone in the area of your choice. Some of these commands will require you to have a zMud map loaded of Achaea.
Commands (Alphabetical Order)
- cecolor: This command turns on coloring for those nabbed as a city enemy.
- cityadd: Adds a city to be tracked for the wholist. The wholist image above features Shallam and Eleusis to show off the multiple city feature.
- citydel: Deletes a city to be tracked from the wholist.
- citylist: When given a city name, such as citylist Shallam, it will display all known citizens of that city. If you do citylist without a city now it will now list all the cities you are tracking since wholist now has the capability to do so.
- citytrack: This will turn on and off, or toggle if left blank, the city tracking. Cuts down on speed time for running the script as well as spam on wholist.
- companions: This command will display every person at the same location of the person provided they or the others aren't veiled or in a concealed grove. The new change to this is you can companions person or you can companions person timeslot. It will display the people with the person at the given timeslot which is used usually in conjunction with locations command.
This image is of a special companions command: companions Nitro 4. The 4 comes from the locations command where you can say alright, Nitro was at Fish Street at X time so you take the corresponding entry number and run it through companions to see who was all there at that time.
- *NEW* compenemy: This command will enemy everyone who was gathered by the last companions command. This certainly helps for raids.
- *NEW* comptell: After using the companions command you can use the comptell command to send the results to whever you wish - such as comptell pt.
- findmap: This command is a new one that allows you to tie this script into any zMud map. So long as the zMud Mapper window is open if you use this command it will mapquery for the location you provide. Don't worry about using an apostrophe(s) because it will automatically fix this for you.
- honoursb and honours person: This is setup to be used as regular honours would though the extra benefit of reseting the persons status in any city and infamous listing so that the honours may redefine that.
- infamylist: This command when used will display all known infamous persons. Infamylist CITY will show that cities infamous people.

- infamytrack: Same as citytrack except it does this for infamous people. There is a feature that still uses infamy though.
- locations: This will display the last ten wholist locations for the person given and the time they were there. You can also click on the time or place and it will list their companions at that spot.

- who: This command begins the capture process. It is an alias that does a few things over just sending who.
- wholist: The main portion of the output. This is where all the data is formated and shown and should be used after all portions of the who data has been seen. If you're using a regular scroll configuration you can always just do who;#26 more or for those of us like me who;#6 more. I've got it tied into two buttons F1 and F2 to who;#6 more and wholist respectively.
- *NEW* wlarea: Using wlarea [AREA] you can generate a list of everyone in the given area. This command has a few quirks and must be used with a zMud map of Achaea loaded. If a person has a gem of cloaking or a veil this obviously will fail. Your map needs to have the room the person is in mapped or else they will not show up in the area which can be the case with things such as House Halls.
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*NEW* wlat: Once you've used the wlarea command you can send the results to the channel of your choice - for example wlat pt.
- *NEW* wlgroups: By reversing the way wholist works of Name: Room to Room: Names I can search each room listed and if the amount of names is more then 3 it is listed for this command. There is no sending these results because there can be so much. If you want to do this use the companions and comptell commands.
wlpause: This pauses the qwhoharvest operation after it has started the process of honoursing everyone. It works as qhpause on/off or as a toggle by just qhpause.
- wlstats: Displays statistics about amounts of things being tracked.
- wlupdate: This used to be called qwhoharvest and the command does exactly what it says, it updates your wholist by using qwho, honoursb and the list of people it already knows about to rebuild its data to stay fresh and on top of your game. The new change to this command is that many people just want to update to check those that it knows are infamous. You can now do just wlupdate Infamous/Infamy/Ashtan/And the other cities/etc. which will all work.
- *NEW* wlwhere: By using a zMud map and the wholist this command can tell you what area a person is in. The issues with wlarea also plague this command.

zMud Settings Information
Your zMud settings need to include most of the following images below. I haven't played with many of the settings so I'm not certain precisely which ones you can remove. I know if it isn't checked there isn't a reason why you can't check it.
To get to your zMud settings you need to click on View->Settings->General

zMud needs to be set to work with ANSI terminal emulation as well as MXP allowing.

The below settings allows for your zMud to parse my scripting correctly.

The below settings makes sure you are using ANSI color schemes so my triggers work correctly. That Scheme dropdown needs to be ANSI.

The below settings allows for the MXP in my scripting to work.

After you've set these settings your wholist should be working correctly! Make sure you've restarted zMud after importing the script as theres a bad import bug in zMud. Remember to save your settings before you close the program and reopen.
If these instructions still have your wholist not working ask me in game but you had better set all these right. Harr harr. |
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