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Each sequence in the game uses an instrument set which contains the instruments needed for that sequence. It's possible to change the instrument set a sequence uses by going to offset 0xBCC5BE+(seq_number*2) (Debug ROM). This is useful when you're using custom sequences as you don't need to change music values for each area to get the right instruments.
Here's a list of which sequences use which instrument sets:
Zelda OoT instrument sets
Sequences that use instrument set number 0x00, Ocarina songs: 0x44 0x45 0x46 0x47 0x48 0x49 Sequences that use instrument set number 0x01, Actor Sounds: none Sequences that use instrument set number 0x02, Nature Sounds: 0x01 Sequences that use instrument set number 0x03, Hyrule Field: 0x02 0x03 0x04 0x05 0x06 0x07 0x08 0x09 0x0A 0x0B 0x0C 0x0D 0x0E 0x0F 0x10 0x11 0x12 0x13 0x14 0x15 0x16 0x17 0x19 0x1A 0x1B 0x1F 0x21 0x23 0x2B 0x2D 0x31 0x32 0x38 0x3B 0x43 0x4A 0x51 0x52 0x53 0x54 0x62 0x6C Sequences that use instrument set number 0x04, Deku Tree: 0x1C Sequences that use instrument set number 0x05, Market: 0x1D 0x3E Sequences that use instrument set number 0x06, Title Screen: 0x1E Sequences that use instrument set number 0x07, Jabu Jabu's Belly: 0x26 Sequences that use instrument set number 0x08, Kakariko Village (guitar): 0x27 0x4C Sequences that use instrument set number 0x09, Fairy Fountain: 0x28 0x29 0x3A 0x3D 0x4B 0x4F 0x57 0x66 0x6A Sequences that use instrument set number 0x0A, Fire Temple: 0x2A Sequences that use instrument set number 0x0B, Dodongo's Cavern: 0x18 Sequences that use instrument set number 0x0C, Forest Temple: 0x2C Sequences that use instrument set number 0x0D, Lon Lon Ranch: 0x2F Sequences that use instrument set number 0x0E, Goron City: 0x30 Sequences that use instrument set number 0x0F, Kokiri Forest: 0x3C Sequences that use instrument set number 0x10, Spirit Temple: 0x3F Sequences that use instrument set number 0x11, Horse Race: 0x40 0x41 0x42 Sequences that use instrument set number 0x12, Warp songs (ocarina songs 2): 0x25 0x33 0x34 0x35 0x36 0x37 0x59 Sequences that use instrument set number 0x13, Goddess Cutscene: 0x4D 0x56 0x5D Sequences that use instrument set number 0x14, Shooting Gallery: 0x4E Sequences that use instrument set number 0x15, Zora's Domain: 0x50 Sequences that use instrument set number 0x16, Shop: 0x55 Sequences that use instrument set number 0x17, Ice Cavern: 0x58 Sequences that use instrument set number 0x18, Shadow Temple: 0x5B Sequences that use instrument set number 0x19, Water Temple: 0x5C Sequences that use instrument set number 0x1A, Blank?: none Sequences that use instrument set number 0x1B, Gerudo Valley: 0x5F Sequences that use instrument set number 0x1C, Lakeside Laboratory: 0x60 Sequences that use instrument set number 0x1D, Kotake and Koume's Theme: 0x61 Sequences that use instrument set number 0x1E, Ganon's Castle (organ): 0x2E Sequences that use instrument set number 0x1F, Inside Ganon's Castle: 0x63 Sequences that use instrument set number 0x20, Ganondorf Battle/Boss Battle 2: 0x5E 0x64 0x65 0x6B Sequences that use instrument set number 0x21, Ending sequence 1: 0x67 0x69 Sequences that use instrument set number 0x22, Ending sequence 2: 0x68 Sequences that use instrument set number 0x23, Game Over/Fanfares: 0x20 0x22 0x24 0x39 Sequences that use instrument set number 0x24, Owl: 0x5A Note: The instrument set names I used are based on what areas they are used in.
Example:
Sequences that use instrument set number 0x05, Market:
0x1D (Market) 0x3E (Lost Woods) Instrument set number
Example of area this instrument set is used in
Sequences that use this instrument set
Area this sequence is used in
Here's a list of sequences, you can match their number with numbers in the list above to see which instrument sets they use.
00 - Nothing 01 - Nothing 02 - Hyrule Field 03 - Hyrule Field 04 - Hyrule Field 05 - Hyrule Field 06 - Hyrule Field 07 - Hyrule Field 08 - Hyrule Field 09 - Hyrule Field 0A - Hyrule Field 0B - Hyrule Field 0C - Hyrule Field 0D - Hyrule Field 0E - Hyrule Field 0F - Hyrule Field 10 - Hyrule Field 11 - Hyrule Field 12 - Hyrule Field 13 - Hyrule Field 14 - Hyrule Field 15 - Hyrule Field 16 - Hyrule Field 17 - Hyrule Field 18 - Dodongo's Cavern 19 - Kakariko Village (Strings) 1A - Near any enemy 1B - Boss Battle 1 1C - Deku Tree / Underground / Skulltula's House 1D - Hyrule Market 1E - Introduction Cutscene 1F - Link's House 20 - Death Sequence 21 - When a boss is defeated 22 - Opening a chest containing an item 23 - After pulling the Master Sword 24 - Obtaining a Heart Container 25 - Minuet of Forest 26 - Jabu-Jabu's Belly 27 - Kakariko Village (Guitar) 28 - Fairy Fountain/File Select Screen 29 - Castle Courtyard 2A - Fire Temple 2B - While opening a chest 2C - Forest Temple 2D - Sneaking Through the Castle 2E - Ganon's Castle, spiral staircase 2F - Lon Lon Ranch 30 - Goron City 31 - Hyrule Field 32 - When receiving the Deku Emerald 33 - Bolero of Fire 34 - Minuet of Forest 35 - Serenade of Water 36 - Requiem of Spirit 37 - Nocturne of Shadow 38 - Mini-boss 39 - When receiving a Piece of Heart 3A - Temple of Time 3B - Hyrule Field 3C - Kokiri Forest 3D - Learned a Song 3E - Lost Woods 3F - Spirit Temple 40 - Gerudo Archery Contest 41 - When crossing the finish line in the lon lon ranch race 42 - Ingo Loses 43 - Gain a Medallion 44 - Saria's Song 45 - Epona's Song 46 - Zelda's Lullaby 47 - Sun Song 48 - Song of Time 49 - Song of Storms 4A - Navi's Flying Around 4B - Deku Tree's Words 4C - Inside the Windmill 4D - Creation Cutscene 4E - Bombchu Alley 4F - Sheik's Harp 50 - Zora Domain 51 - First Meeting With Ruto 52 - Ending Sequence (Clouds) 53 - Time Travel 54 - After Link grabs the sword for the first time 55 - Shop 56 - Temple of Light 57 - File Select Screen 58 - Ice Cavern 59 - The Door of Time 5A - The Owl Speaks 5B - Shadow Temple 5C - Water Temple 5D - The Goddesses Depart 5E - The Sages Unite (Ending Sequence) 5F - Gerudo Valley 60 - The Hag's Shop 61 - Kotake and Koume 62 - When Ganon's castle is Falling 63 - Ganon's Castle 64 - Ganon Attacks 65 - Ganon's Transformation 66 - Zelda Plays Her Song (Ending sequence) 67 - The End 68 - Ending Sequence 69 - The End 6A - The End 6B - Boss Battle 2 6C - Lon Lon Ranch (Cucco Chase) |