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Zelda‎ > ‎Ocarina of Time‎ > ‎

Instrument Sets and Sequences

Each sequence in the game uses an instrument set which contains the instruments needed for that sequence. It's possible to change the instrument set a sequence uses by going to offset 0xBCC5BE+(seq_number*2) (Debug ROM). This is useful when you're using custom sequences as you don't need to change music values for each area to get the right instruments.
Here's a list of which sequences use which instrument sets:
 
Zelda OoT instrument sets
 
Sequences that use instrument set number 0x00, Ocarina songs:
 0x44
 0x45
 0x46
 0x47
 0x48
 0x49
 
Sequences that use instrument set number 0x01, Actor Sounds:
 none
 
Sequences that use instrument set number 0x02, Nature Sounds:
 0x01
 
Sequences that use instrument set number 0x03, Hyrule Field:
 0x02
 0x03
 0x04
 0x05
 0x06
 0x07
 0x08
 0x09
 0x0A
 0x0B
 0x0C
 0x0D
 0x0E
 0x0F
 0x10
 0x11
 0x12
 0x13
 0x14
 0x15
 0x16
 0x17
 0x19
 0x1A
 0x1B
 0x1F
 0x21
 0x23
 0x2B
 0x2D
 0x31
 0x32
 0x38
 0x3B
 0x43
 0x4A
 0x51
 0x52
 0x53
 0x54
 0x62
 0x6C
 
Sequences that use instrument set number 0x04, Deku Tree:
 0x1C
 
Sequences that use instrument set number 0x05, Market:
 0x1D
 0x3E
 
Sequences that use instrument set number 0x06, Title Screen:
 0x1E
 
Sequences that use instrument set number 0x07, Jabu Jabu's Belly:
 0x26
 
Sequences that use instrument set number 0x08, Kakariko Village (guitar):
 0x27
 0x4C
 
Sequences that use instrument set number 0x09, Fairy Fountain:
 0x28
 0x29
 0x3A
 0x3D
 0x4B
 0x4F
 0x57
 0x66
 0x6A
 
Sequences that use instrument set number 0x0A, Fire Temple:
 0x2A
 
Sequences that use instrument set number 0x0B, Dodongo's Cavern:
 0x18
 
Sequences that use instrument set number 0x0C, Forest Temple:
 0x2C
 
Sequences that use instrument set number 0x0D, Lon Lon Ranch:
 0x2F
 
Sequences that use instrument set number 0x0E, Goron City:
 0x30
 
Sequences that use instrument set number 0x0F, Kokiri Forest:
 0x3C
 
Sequences that use instrument set number 0x10, Spirit Temple:
 0x3F
 
Sequences that use instrument set number 0x11, Horse Race:
 0x40
 0x41
 0x42
 
Sequences that use instrument set number 0x12, Warp songs (ocarina songs 2):
 0x25
 0x33
 0x34
 0x35
 0x36
 0x37
 0x59
 
Sequences that use instrument set number 0x13, Goddess Cutscene:
 0x4D
 0x56
 0x5D
 
Sequences that use instrument set number 0x14, Shooting Gallery:
 0x4E
 
Sequences that use instrument set number 0x15, Zora's Domain:
 0x50
 
Sequences that use instrument set number 0x16, Shop:
 0x55
 
Sequences that use instrument set number 0x17, Ice Cavern:
 0x58
 
Sequences that use instrument set number 0x18, Shadow Temple:
 0x5B
 
Sequences that use instrument set number 0x19, Water Temple:
 0x5C
 
Sequences that use instrument set number 0x1A, Blank?:
 none
 
Sequences that use instrument set number 0x1B, Gerudo Valley:
 0x5F
 
Sequences that use instrument set number 0x1C, Lakeside Laboratory:
 0x60
 
Sequences that use instrument set number 0x1D, Kotake and Koume's Theme:
 0x61
 
Sequences that use instrument set number 0x1E, Ganon's Castle (organ):
 0x2E
 
Sequences that use instrument set number 0x1F, Inside Ganon's Castle:
 0x63
 
Sequences that use instrument set number 0x20, Ganondorf Battle/Boss Battle 2:
 0x5E
 0x64
 0x65
 0x6B
 
Sequences that use instrument set number 0x21, Ending sequence 1:
 0x67
 0x69
 
Sequences that use instrument set number 0x22, Ending sequence 2:
 0x68
 
Sequences that use instrument set number 0x23, Game Over/Fanfares:
 0x20
 0x22
 0x24
 0x39
 
Sequences that use instrument set number 0x24, Owl:
 0x5A
 
Note: The instrument set names I used are based on what areas they are used in.
 
Example:
 
Sequences that use instrument set number 0x05, Market:
 0x1D (Market)
 0x3E
(Lost Woods)
 
Instrument set number
Example of area this instrument set is used in
Sequences that use this instrument set
Area this sequence is used in
 
Here's a list of sequences, you can match their number with numbers in the list above to see which instrument sets they use.
 
00 - Nothing
01 - Nothing
02 - Hyrule Field
03 - Hyrule Field
04 - Hyrule Field
05 - Hyrule Field
06 - Hyrule Field
07 - Hyrule Field
08 - Hyrule Field
09 - Hyrule Field
0A - Hyrule Field
0B - Hyrule Field
0C - Hyrule Field
0D - Hyrule Field
0E - Hyrule Field
0F - Hyrule Field
10 - Hyrule Field
11 - Hyrule Field
12 - Hyrule Field
13 - Hyrule Field
14 - Hyrule Field
15 - Hyrule Field
16 - Hyrule Field
17 - Hyrule Field
18 - Dodongo's Cavern
19 - Kakariko Village (Strings)
1A - Near any enemy
1B - Boss Battle 1
1C - Deku Tree / Underground / Skulltula's House
1D - Hyrule Market
1E - Introduction Cutscene
1F - Link's House
20 - Death Sequence
21 - When a boss is defeated
22 - Opening a chest containing an item
23 - After pulling the Master Sword
24 - Obtaining a Heart Container
25 - Minuet of Forest
26 - Jabu-Jabu's Belly
27 - Kakariko Village (Guitar)
28 - Fairy Fountain/File Select Screen
29 - Castle Courtyard
2A - Fire Temple
2B - While opening a chest
2C - Forest Temple
2D - Sneaking Through the Castle
2E - Ganon's Castle, spiral staircase
2F - Lon Lon Ranch
30 - Goron City
31 - Hyrule Field
32 - When receiving the Deku Emerald
33 - Bolero of Fire
34 - Minuet of Forest
35 - Serenade of Water
36 - Requiem of Spirit
37 - Nocturne of Shadow
38 - Mini-boss
39 - When receiving a Piece of Heart
3A - Temple of Time
3B - Hyrule Field
3C - Kokiri Forest
3D - Learned a Song
3E - Lost Woods
3F - Spirit Temple
40 - Gerudo Archery Contest
41 - When crossing the finish line in the lon lon ranch race
42 - Ingo Loses
43 - Gain a Medallion
44 - Saria's Song
45 - Epona's Song
46 - Zelda's Lullaby
47 - Sun Song
48 - Song of Time
49 - Song of Storms
4A - Navi's Flying Around
4B - Deku Tree's Words
4C - Inside the Windmill
4D - Creation Cutscene
4E - Bombchu Alley
4F - Sheik's Harp
50 - Zora Domain
51 - First Meeting With Ruto
52 - Ending Sequence (Clouds)
53 - Time Travel
54 - After Link grabs the sword for the first time
55 - Shop
56 - Temple of Light
57 - File Select Screen
58 - Ice Cavern
59 - The Door of Time
5A - The Owl Speaks
5B - Shadow Temple
5C - Water Temple
5D - The Goddesses Depart
5E - The Sages Unite (Ending Sequence)
5F - Gerudo Valley
60 - The Hag's Shop
61 - Kotake and Koume
62 - When Ganon's castle is Falling
63 - Ganon's Castle
64 - Ganon Attacks
65 - Ganon's Transformation
66 - Zelda Plays Her Song (Ending sequence)
67 - The End
68 - Ending Sequence
69 - The End
6A - The End
6B - Boss Battle 2
6C - Lon Lon Ranch (Cucco Chase)