SDC1 drawn by Kyle Mason

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First of Many

posted ‎‎Aug 11, 2008 9:32 AM‎‎ by Kyle Mason   [ updated ‎‎Aug 11, 2008 10:02 AM‎‎ ]
    This past weekend was the first time I really sat down and worked on the CAD model. Originally I had used the print from Pete Brock at Shelby to do a simple loft, but it just isn't accurate enough, the front clip only has about 4 sections to use. After measuring the points on the car, I had 5 sections longitudinally with 11 sections latitudinally (lot of 'tudinally's, I know). The first thing I did was put the information into a spreadsheet because I had initially thought that I would use those values directly. The more I thought about it the more I realized that there weren't that many points and I could just add them manually. Besides, I would only have to add 11 points in a sketch and then copy/paste it 5 times.
    Adding the data was actually relatively painless. Solidworks' "Fully Define Sketch..." feature worked wonders here. Josh over at Solidsmack.com has a good post about that tool. I added all of the points for one long. section and constrained them to the lat. sections, then ran the Fully Define Sketch tool. I picked my zero point and then Solidworks added the dimensions automatically and all I had to do was put in the right values. Easy as pie, although I've never made a pie so I can't tell you how easy that is, I'd say it was easier than pie.
    What I ended up with was basically a skeleton of what the surface will lie on. I left some of the sections from the Shelby Print on just for visual reference. I tried lofting a surface at this point but found that I need height dimensions for another important line on the car. So, more dimensions, more data, more progress.