| Adina’s Deck | Three award-winning
30-minute films, website and parent/teachers guide to educate 9-15 year
olds about Cyber Bullying, online predators and plagiarism. |
Anti Phishing Phil
| An engaging online game that teaches students and adults how to identify
phishing URLs. The game was developed at Carnegie Mellon (in
partnership with Wombat Security Technologies). Scientific evaluation
has shown that Phil is more engaging than traditional training solutions
and significantly more effective in terms of how well people are later
able to detect phishing attacks and how long they remember what they
have learned. |
| AT&T
Internet
Safety Land | Developed by
AT&T to teach elementary school children about safety and security
while surfing the Web. Answer Internet safety questions to help the
superhero capture the Internet villain. Complete all the tasks and kids
earn a certificate of award. There is also a printable version of the
game. |
| B4 U
Surf Games | Note: these two
entertainment-based activities are similar to "space-invader" kinds of games and offer limited educational value except for exposure to terminology.
Cyberthreat You are under attack from Cyber threats,
and you have to shoot down all the invading threats massing in
Cyberspace. The skull indicates Hacking, the flaming PC indicates a
Firewall Attack, and the needle indicates Viruses. The Padlock means
Security and Antivirus; upon collecting them, players will get more
points. The game will be over once the player loses 3 lives.
Dodgeball Someone is throwing the wrong-doings of the
Internet at you; avoid it to stay out of trouble! The red ball
indicates virus, grey is piracy, brown is copyrights infringement and
orange means illegal websites. Every time one of those balls hit you,
you'll lose a player. The game will be over once the player loses all 3
lives. |
| BSA CyberTreeHouse
| Four flash-based
games: Piracy Deep-Freeze, Internet Images Memory Game, Cybersafe Slide
Puzzle, Smart CyberKid Quiz. |
Carnegie Cadets: My Secure CyberSpace Game
| Developed at Carnegie Mellon, the missions cover fundamental skills such as how to spot spam, how to
keep personal information private, and how to identify Web site traps,
such as dangerous pop-up windows and forms that ask for personal
information, and Web pages that show inappropriate content. The site also offers 12 lesson plan starters for teachers.
|
Cybersense & Nonsense: The Second Adventure of the Three CyberPigs
| In this sequel to Privacy Playground, for ages
9-12, the three CyberPigs learn some important lessons about
authenticating online information and observing rules of netiquette.
They also learn how to distinguish between fact and opinion and how to
recognize bias and harmful stereotyping in online content. Includes teacher's guide. From the Media
Awareness Network [Canada].
|
| Cybersmart Detectives
| Children work in real-time collaborating with community professionals to solve an internet-themed problem. The activity is based in the school environment and brings together a number of agencies with an interest in promoting online safety, including State & Federal Police, education, government, and child welfare advocates.
|
| Cybernetrix | Create the funkiest online room ever by working out how to stay out of trouble on the Internet. [From the Australian Government].
|
Cyberquoll
| Follow the cousins from hell on six epic adventures as they stumble through the pitfalls and triumphs of Internet Safety. [From the Australian Government].
|
Digital Literacy
| North West Learning Grid [UK] has produced an interactive digital literacy
resource . Go through the eight interactive quizzes and activities to test
your level of digital literacy. |
|
| Safe Surfing with Doug: 9 comic book style games and activities that help kids learn appropriate behaviors online. [From Disney UK]
|
| Dizzywood | Subscription-based virtual world with some free activities and content
for kids. Click on the video presentation
to learn how sixty GR 4-5 students in Marin County, CA used Dizzywood
to learn about core social values and digital citizenship. More info
about the school project is provided in this podcast,
starting at 4:30 minutes into the broadcast. |
E-Safety Games
| Seven game-based quizzes from the Northwest Learning Grid [UK] that test student knowledge of internet safety.
|
FBI/SOS Safe Online Surfing
| Internet challenge: 20-part scavenger hunt with pre- and post-quiz.
|
Hector's World
| Hector and his friends live in the magical world of Silicon Deep where their whole community is learning about the digital world. Children can be entertained and have fun as they learn about serious and complex topics like online privacy and safety. Free online learning resource from New Zealand for children 2-9 years of age.
|
Identity Theft Resource Center for Teens
| Identity theft can affect everyone, including teenagers. It is important to know what information is needed to steal your identity and the best ways of protecting your information. This site offers 12 games that cover topics like identity theft, laptop security, phishing, spam etc.
|
IKeepSafe Fun Zone Games
| Two games for younger kids and some off-site games.
|
Internet Safety with Professor Garfield
| Online series of interactive, animated lessons. Comprised of a narrative tutorial (Watch), guided practice (Try) and an interactive challenge (Apply). Each lesson delivers a supportive and scaffolded learning environment for students.
|
Internet Smarts: Interactive Case Studies
| This excellent series of interactive case studies explores 8 topics: Wireless, Social Networking, Digital Permanence, Cyberbullying, Misinformation, Fair Use, Privacy and Downloading. Through
multimedia activities, students examine issues affecting
schoolwork, class papers, entertainment activities and online safety.
Units are illustrated with Nickelodeon-style graphics and include assessments of
learning. "Power
to Learn" is Cablevision's nationally recognized education initiative. Some of the resources here are available in Spanish.
|
| Kidscom.com | Ten Tips for Internet Safety and good manners. Take the interactive quiz and see how well you know them.
|
Kids In The Know
| Zoe & Mollie Online: Comics, quizzes & activities that address risks associated with children sharing personal information and sending pictures online. Note: this site leans toward anti-predator in its message. [From Canada]
|
McGruff.org
| Thirty-five games related to child safety. Not all are focused on online safety.
|
Media Awareness Network
| Six online educational games for GR 4-8.
|
| NetSafe/NetBasics | This award-winning site from New Zealand is composed of 10 highly entertaining flash animations that follow the travails of the Jones family as they negotiate their way around the Internet. The series includes a collection of good and bad characters in fictional adventures that engage users while they deliver a serious message about the security threats we face every day online. Note: this site scores highly for coolness factor and humor and the episodes are great. They get important cybersafety messages across concisely and without seeming preachy.
|
Netsmartz Kids
| Six games for elementary grades.
|
NS Teens
| Games and comics for elementary/secondary students.
|
OnGuard Online
| OnGuardOnline.gov provides practical tips from the FTC and the technology industry to help you be on guard against Internet fraud, secure your computer, and protect your personal information. Students can test their cybersmarts with 13 interactive games.
|
Privacy Playground: The First Adventure of the Three CyberPigs
| In this game, designed for ages 8-10, the CyberPigs play on their favorite web site and encounter marketing ploys, spam and a close encounter with a not-too-friendly wolf. The purpose of the game is to teach kids how to spot online marketing strategies, protect their personal information and avoid online predators. Includes teacher's guide. From the Media Awareness Network [Canada].
|
SafeSurf Kids
| A combination of Internet safety games for younger kids, gathered from other sites.
|
SmokeScreen Game
| A free-to-play "alternate reality game" from the UK commissioned by
Channel 4 Education that is intended to give teenage players a personal
encounter with everything from identity theft to cyber stalking. Kids
(age 14-16) explore websites, search for clues, receive phone calls,
chat on IM, and tackle puzzles and mini-games. Through thirteen
challenges, (each lasting 10-20 minutes) and a dramatic storyline, they
find out who they can trust and who they can't. Preview the 30-second trailer here.
|
Stop Bullying Now
| Learn about bullying and what you can do to stop it. Take a look around and you'll find games and cartoon "web-isodes" that help you take a stand.
|
| Think You Know | 12 entertainment-based games for kids age 8-10 with themes related to safe/unsafe email, spam, identity, privacy, posting messages, bluetooth and cell phone messages etc. [From the UK]
|
Web Warriors
| Kids create their own avatars and complete missions that educate them about cyberbullying, social media and mobile safety. Effort is part of the Australian nonprofit social initiative (Smart Online/Safe Online) and uses kids to deliver campaigns aimed at educating their peers about cyberbullying and cybersafety issues. Registration is required and although this is designed for use in Australia, anyone can play. A nice feature is that as kids complete missions, they get an email summarizing what they have learned.
|
| WebWise Kids | Four interactive
cybersafety adventure games (Missing, Mirror Image, AirDogs, and CellPhones) that are excellent for
home or classroom
use. Note: these games must be purchased.
|
Woogi World
| Project of the
Children's Way Foundation. Kids in elementary grades can play games and
learn about basic Internet principles and chat safety. The controlled
environment limits sharing of personal information and gives parents
access to chat logs. Both free and fee-based services are available. |