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Running the Pinewood Derby

The Track

Items to Bring
  • A heat gun (for helping to get the track sections together)
  • Rubber mallet
  • Air can for cleaning dust out of lane lasers
Lessons Learned
  • If the starting laser won't stay on it could be because it is too weak (it has a life expectancy of about five years and was bought in December of 2009).
  • If the computer doesn't record the correct results it could be that the cable connecting it to the track has a poor ground.
  • If a lane fails (has a dash at the finish line instead of a digit) it could be that the LED at the finish line is misaligned or is blocked by dust).
  • If there are problems suspected with the start trigger mechanism, you can find a wiring diagram here or in a Google Docs document called Derby_Starter_Diagram stored in the "Events/Pinewood Derby" folder of the Pack 95 administrative account

Weigh-In & Impoundment

Items to Bring
  • An accurate scale
  • Ruler

Triage

Items to Bring
  • Glue gun
  • Drill
  • Hammer
  • Screws, etc. (for adding weight)

Race Coordination

  • Den leaders do impoundment.
  • Den leaders assign certificate awards.
  • Den leaders carry cars from impoundment to the track start.
  • Impoundment brings check-in list to those running the finish line.
  • Those at finish line pass lane assignments to start.
  • Start double-checks lane assignments with finish.
  • When both start and finish are ready, run race.
  • Den leaders carry cars from the track end back to the start.
  • Final results are passed to den leaders so winner's certificates (previously assigned) can be discarded (and replaced by trophies).
  • Final results are passed to MC (or den leader) so awards and certificates can be distributed.
  • Results must be saved for later reporting to District.

Finish Line

Items to Bring
  • A laptop with a serial port to connect to the track and a video/monitor port to connect to a projector.
  • A screen to project race results onto (or a big white wall in a convenient location).
  • A RS-232 cable to connect to the projector.
  • A projector.
  • A projector table.
  • Paper lane sheets, which are tables useful for documenting lane assignments for each race.
  • Duct tape to secure wires running across the floor.
  • Extension cords
  • Pencil or pen
DerbyMaster
Derbymaster is the software used to do the race timing and ranking. Refer to DerbyMaster Notes for more information.

Plan B
If electronic timing is not possible, it will be necessary to fall back to plan B. Here are the basics:
  • Two qualifying races for each car, plus a final with the top six.
  • Scheduling may need to be done manually. Assign lanes randomly. Mix up cars so same ones are not run against each other in second qualifier.
  • Record lane assignments for each race.
  • Record placement for each lane (1st, 2nd, etc.).
  • After two qualifying rounds, total placements for each car (a 1st and 3rd place results in a total of 4).
  • Any ties for the top six places are broken by a run-off.

Trophies & Certificates

  • Have den leaders be responsible for deciding which car gets which certificate.
  • The certificates are in a Google Docs document called DerbyCerts stored in the Files/Events folder of the Pack 95 administrative account.
  • Trophies are available at Burlington Trophy.