Organizers Call for Participation Important Dates April 11, 2007 June 13, 2007 Related Workshop | List of Participants Lee Anderson, Victoria Interrante, Ross Treddinick, Brian Ries and Jason Lindquist - University of Minnesota Olav W. Bertelsen, Morten Breinbjerg, Søren Pold - University of Aarhus N. Bryan-Kinns, J.G. Sheridan - University of London and BigDog Interactive Clif Kussmaul - Muhlenberg College Stacy M. Branham, Shahtab Wahid, D. Scott McCrickard - Virginia Tech Wassim Jabi, Cristian Borcea, Quentin Jones, Katia Passerini - New Jersey Institute of Technology Daniel Saakes - Delft University of Technology Mark Gross, Ellen Do - Carnegie Mellon and Georgia Tech Brady Robinson, Scott Hall - University of Central Florida Cathy Treadaway - University of Wales Institute Cardiff Lynn Cazabon - University of Maryland, Baltimore County Call for Participation ( pdf ) This workshop will focus on design and evaluation of such tools, dealing most closely with three common issues in creative collaborative practice: Artifacts in Creative Collaboration Expanding Contexts of Use Our intended audience includes researchers in HCI and CSCW, industry experts and designers practiced in art/science collaboration, and artists whose work engages with disciplinary boundaries. Individuals interested in participating should submit a position paper, 2-4 pages in length. Participant position papers should either (i) situate the participants’ interests and background among the themes of the workshop, or (ii) report on preliminary research findings or case studies in the design and deployment of creativity support tools aimed at collaborative practice. Papers should conform to the HCI Archive format (http://www.chi2007.org/submit/archiveformat.php). Submissions should be emailed to pdadamcz@uiuc.edu orkham@uiuc.edu by April 9 th 5:00pm (1700) PDT.Creativity support tools are set an especially difficult task when they are applied to art/science collaboration. Not because of any fundamental incompatibility between the disciplines, but because creativity support tools are rarely supple enough to manage dramatically shifting requirements at various stages of design or handle the diversity of artifacts that might be generated. Traditional methods of evaluation of collaborative support tools may not address these aspects. This workshop aims to examine three specific areas open to expanded modes of evaluation; the social aspects of tools and tool use, how artifacts are created and manipulated in support tools, and how the expanding contexts of art/science collaborations may be rapidly changing support tool requirements. IntroductionCollaboration that involves a diverse set of perspectives is more likely to generate novel ideas. Creative groups rely on effective communication across disciplinary boundaries while maintaining an atmosphere that preserves distinctive contributions. Given the persistent and newly reiterated interest [5] in including artists in engineering and science teams, tools that function well in these domains can make a significant contribution to creative practice. Workshop ThemesThese themes are meant to immediately inform the practice of researchers and practitioners, explore extensions in methodology and evaluation, and suggest how to convey the value of their collaborations to a variety of audiences. Social Aspects of Tools and Tool UseCommunication styles and ways of working are in some ways disciplinarily determined [8, 9]. Are tools that expose these aspects of creative collaboration helpful in these settings? Should collaborative support tools include a degree of awareness of the social roles present in teams? Or perhaps adjust dynamically to the kinds of communication roles represented? How do creativity support tools deal with issues of contested collaboration [10], situations where the value of a discipline’s contribution is not clearly communicated? Artifacts in Creative CollaborationSketching [7] and collaborative writing are the most widely studied aspects of creative collaboration. However, in many multidisciplinary settings, the artifacts generated throughout the process are not only drawings or text. Photographs, Expanding Contexts Immediate and Long Term Workshop GoalsThe goal of this workshop is to fulfill common needs of HCI and CSCW researchers, tool builders, and other creative practitioners; to understand the roles that tools can play in creative collaboration, discuss new modes of evaluation for these tools, examine successful methodologies, and expose points for mutually constructive Before the workshop, a web forum and listserv will prompt a debate dealing with the issues present in the workshop themes. Organizers will incorporate the proposals into the workshop website and examine potential commonalities for Workshop participants will leave with knowledge of how to incorporate techniques from other disciplines into their own work, and an understanding of the immediate contribution this can make to their practice. Within this context, the workshop will produce a working draft focused on the core themes, informed by participant presentations and discussion, to suggest areas for future research and expanded practice. Workshop participants will be solicited to provide longer versions of their position papers for future publication. Criteria for Participant Selection Workshop participants will be selected on the basis of a submitted 2 to 4 page position paper. The position paper must outline the submitters view on the workshop themes and the reasons for interest in the topic. Participant position References
Piotr D. Adamczyk is a graduate student in the Division of Human Factors and the Graduate School of Library and Information Science. He has taught graduate interdisciplinary courses involving students from studio arts, engineering, and computer science in theme-based collaborative projects. In these courses students create pieces or performances for public display using hybrid methodologies from HCI and the Arts. He is serving as a Program Committee member for Creativity and Cognition 2007. Kevin Hamilton is an Assistant Professor of Art and Design at UIUC, as well as a practicing artist and researcher. He has lectured or conducted workshops for the 2006 ISEA symposium, Glowlab's Psy.Geo.Conflux in NYC, Bratislava's Multiplace Festival, the Dutch Electronic Arts Festival in Rotterdam, Berlin's Public Art Lab, and the New Forms Festival in Vancouver. From his base at the University of Illinois, Hamilton co-organized 2005's Walking as Knowing as Making symposia, a series of weekend-events that gathered artists, activists, historians, critics, and geographers to discuss the role of walking in their work. He also curates a program in temporary site-based art for UIUC's Siebel Center for Computer Science. He studied painting at the Rhode Island School of Design before attending graduate school at MIT's Visual Arts Program, where he graduated in 2000. Michael B. Twidale is an Associate Professor in the Graduate School of Library and Information Science at the University of Illinois at-Urbana-Champaign. His research interests include rapid prototyping and evaluation techniques, teaching design creativity, informal learning of software, end-user appropriation, the usability of open source software, and applying open source models to systems analysis and design. Brian P. Bailey is an Assistant Professor in the Department of Computer Science at the University of Illinois-Urbana. His research investigates developing interactive design tools that better support human creativity, user interfaces for pervasive computing, computational systems that manage human attention, and other areas of human-computer interaction. Dr. Bailey received his Ph.D. from the University of Minnesota, Minneapolis, in 2002. He is a member of the ACM and the current editor of the ACM SIGCHI Bulletin. |