Materials for the Classroom to Download

I.              Numeral cards

 

II.           Animal Rummy cards

 

III.          




 

I.               Numeral cards


Download Blue 1

Download Blue 2

Download Green 1

Download Green 2

Download Pink 1

Download Pink 2

Download Yellow 1

Download Yellow 2




           For “Lining Up the 5s” and many other games described in Young Children Reinvent Arithmetic


 In the Excel files above, you can see “Blue 1” and “Blue 2,” etc. “Blue 1” includes the blue cards that go from 1 to 6.  
“Blue 2” includes the blue cards that go from 7 to 10. Click on “Blue 1,” for example, print the cards on white cardstock, and laminate them.


Lining Up the 5s is described in the following article that you can find under Articles Available for Printing":  


Kato, Y., Honda, M., & Kamii, C. (2006). Kindergartners play Lining Up the Fives: A card game to encourage logico-mathematical thinking. Young Children, 61(4), 82-88.






II.               Animal Rummy cards


Download Animal Rummy cards
 


After printing the cards, it is sometimes possible to look at the back of the sheet and guess a few of the animals that were printed. This problem can be solved by using a computer that will “print” the entire back side with one dark color (e.g., dark blue). 


ANIMAL RUMMY

 

Number of players: 3


Materials:  36 cards (4 each of 9 kinds, e.g., rabbit, zebra, etc.) 



Play:
·      Deal 7 cards to each player. The remaining cards are stacked and placed in the middle of the table, face down, as the drawing pile. The top card of the drawing pile is turned over and placed next to it, face up, to start the discard pile.
·      All the players align their cards, face up.
·      The players decide who will go first. (The turns then go clockwise.)
·      The first player takes the top card either of the discard pile or of the drawing pile. He/she then ends the turn by discarding one of his/her cards, to have 7 cards again.
·      Play continues until somebody becomes the winner by making two sets of 3 cards that are the same.
 


A modified version for 3- and 4-year-olds
            Use only 28 cards [instead of 36] (4 each of 7 kinds).
            Deal only 4 cards to each player [instead of 7].
            The first player to make a set of 3 identical cads is the winner.
























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Constance Kamii,
Oct 29, 2009 6:33 PM
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Blue1.xls
(372k)
Constance Kamii,
Oct 29, 2009 6:08 PM
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Blue2.xls
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Constance Kamii,
Oct 29, 2009 6:09 PM
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Green1.xls
(623k)
Constance Kamii,
Oct 29, 2009 6:09 PM
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Green2.xls
(933k)
Constance Kamii,
Oct 29, 2009 6:09 PM
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Pink1.xls
(370k)
Constance Kamii,
Oct 29, 2009 6:09 PM
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Pink2.xls
(466k)
Constance Kamii,
Oct 29, 2009 6:09 PM
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Constance Kamii,
Oct 29, 2009 6:09 PM
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Constance Kamii,
Oct 29, 2009 6:09 PM