This is the UI of Color Infection Editor. There are some panels in it:
- "Single Hand Editing" Auxiliary Panel (edit puzzles only with mouse)
- Objects Creating Panel
- Objects Editing Panel
- Play / Test Panel
- Save / Load Panel
"Single Hand Editing" Auxiliary Panel
This panel is for those who are willing to editing puzzles whitout using the keyboard. If you would edit your puzzles with double hands, you can totally ingnore this panel by making the first button selected.
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When this button is selected, dragging the selected objects will move them. When you use mouse to select an object, all objects glued with it will also be selected. (About what is "glue", see the "Objects Editing Panel“ section.) |
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When this button is selected, dragging the selected objects will move them. When you use mouse to select an objects, the objects glued with it will not be selected. |
You can hold CTRL when selecting an object to get the same result. |
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When this button is selected, dragging the selected objects will rotate them. |
You can hold SHIFT when dragging to get the same result. |
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When this button is selected, dragging the selected objects will scale them. |
You can hold CTRL when dragging to get the same result. |
Objects Creating Panel
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Create general movable shape objects. These objects can not be infected. |
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Create general static shape objects, These objects can not be infected. |
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Create breakable shape objects. Breabable rectangles are static initailly and balls are movable. You can change the static property in object properties setting dialog. |
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Create already infected shape objects. |
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Create uninfected shape objects. The goal of Color Infection puzzles is to infect all these objects. |
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Create "don't infect me" shape objects. |
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Create hinge joints. |
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Create slider joints. |
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Create distance joints. You can use a distance joint as a rope at some cases. |
Objects Editing Panel
| Setting ... |
When only one object is selected and it is settingable, open the setting dialog to modify some properties of the seleted object. |
Shorcut - SPACE |
| Clone |
Clone the selected objects. The new cloned objects will be offset some pixles. The new cloned objects will be selected right now. |
Shorcut - C, INSERT |
| Flip -- |
Flip the selected objects horizontally. |
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| Flip | |
Flip the Selected objects vertically. |
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| Delete |
Delete the selected objects |
Shorcut - D, DELETE |
| Glue |
Glue the selected objects. When some objects are glued togther, all of them will be selected when one of them is mouse selected . If you want to select them individully, please press the CTRL key when performing mouse selectings. |
Shorcut - G |
| Break |
Break apart the selected glued objects. |
Shorcut - B |
| to Top |
Move the selected objects to top layer. |
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| to Bottom |
Move the selected objects to bottom layer. |
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| Clear All |
Clear all objects. |
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Play / Test Panel
- You can set the playing speed by dragging the slider bar.
- Secret: You can press the L key when in playing mode to load a puzzle from the shared play code of other desingers.
Save / Load Panel
| Author |
Input your name and homepage url. |
| Save |
You will be given 3 pieces of code in this dialog. Please backup the xml source code for editing and modifying your puzzles later. To publish your puzzles, use the play code. (How to publish your puzzles?) |
| Load |
Load your puzzle xml source code and modify your puzzle. |
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