The workshop focused on sharing of past experiences
(‘story-telling’) together with a structured collaborative process of capturing
and organizing notes, and the joint creation of draft requirements for novel research
tools for mobile user experience.
Introductions, Review
agenda: Following a kick-off activity, all participants will introduce
themselves and what they hope to gain from the workshop. Will will also have tailored the agenda to best suit the interests and experiences of the participants.
Story-telling: Based
on the submissions we receive, as well as the themes outlined in the Extended
Abstract, we will group participant’s experiences into up to 4 tracks. We’ll
then ask participants to share their experiences. Everyone will be encouraged
to ask questions and to note insights, such as suggested requirements or
experienced problems, on post-its, which an organizer will collect for later
grouping. Another organizer will note the context of each story, namely methods
and goals, for later group reference.
Review insights &
requirements raised: As participants return from their lunch break, they will
be invited to review the issues raised by the group and to alter or refine provisional
clusters developed by the organizers during the break, based on the families of
goals in the Extended Abstract, and dimensions previously identified from
reviewing the submissions.
Prioritizing: In
order to narrow the focus for the rest of the workshop, we will then conduct a prioritization
activity. First, the emerging clusters will be voted on and thus prioritized,
considering the examples elicited from the earlier stories, as well as the
families of goals described in the Extended Abstract. The needs elicited by
this point will be a reference for the next part of the workshop. After the top
3-4 needs are identified, we’ll break into groups to brainstorm the
requirements and specifications for new or repurposed tools that would address the
prioritized needs.
Brainstorming &
Prototyping: Breakout groups will refine the chosen needs to create the
requirements and prototypes. Participants will be asked to document ideas on provided,
structured one-sheet concept cards. Materials will be provided for low-fidelity
prototyping of those ideas they consider most promising.
Group presentations
& wrap-up: We’ll all meet back in the plenum to present the prototypes
or concepts, and capture forward-looking questions. Photographs documenting
ideas and activities, and notes from the final presentations will be used as
the basis for the workshop poster, to be presented at the conference.
Workshop Follow-up and Dissemination
Participants, in particular those who represent
organizations that develop research tools, were invited to lead
or continue contributing to the design, development and/or testing of
high-fidelity prototypes of any ideas which gain traction. Additionally, we will employ the following
channels:
Website: We will
make the participants’ positions papers available on a workshop website (with permission), along
with the outcomes of the collaborative prototyping exercise, inviting anyone in
the HCI community who is interested to follow up on design or development of
prototyped tools.
CHI: At the
conference, we will display the results and a call for participation in
follow-up activities.
Networks: Further
calls for participation will reach out to the broad networks of the organizers
and program committee members, including academics whose students may have
vested interests in creating tools;
vendors; the active open-source, “Maker,” and DIY communities; and the
“20% forum” within Google.