Domical Vault script

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Introduction
Installation
User interface
    section 2 - presets
    section 3 - settings
    section 4 - visualisation
    section 5 - termination
Contact

 

Introduction

The Blender Domical Vault Script is currently able to create one type of vault; the gothic vault.
This can be used for example in the creation of churches, historic buildings, and many other places.

 

Installation

Installing the script happens in the same way as all other python scripts for blender are installed.

1.     Download the script to your computer.
2.     Place the script in the following folder: ***/.blender/scripts
        *** = the basic blender folder where blender is installed
3.     Open blender
4.     Go to the scripts window
5.     Select scripts & update menu

Now you should find a link to the script in the "Add" section of the scripts-list (see point 5), saying: Domical Vault 0.0.4
Clicking this will start the script.


User interface

The user interface consists of 5 different sections.

1. Header:                      contains the name of the script written in red
2. Presets:                      this will let you load and save the settings
3. Settings:                     alter the current vault
4. Visualisation:          visualisation settings & creating a new vault
5. Termination:            resetting and exiting the script

The last four sections will now be discussed in more detail.

 

1.        This will open a file-selector where you can select the file with             the presets you want. The only files you should select are the             ones ending with .vault
2.        Shows the file of which the presets will be used. You can also
            manually enter the location of the file with the presets here.
            This is NOT recommended. Use option 1 instead.
3.        Load the settings from the selected file. If you didn't select a                 proper .vault file, the script will crash.
            Warning: this will replace the current settings without any                 further notice.
4.        This button isn't working yet.
5.        The name you want the preset to have.
6.        Overwrite-protection. When a preset is created while this                     button is enabled, it can't be overwritten anymore. At least                 not with this script. This prevents accidentally loosing an
            important preset by pressing the Save button at the wrong
            time.
7.        Will save the current settings to a .vault file. Currently there                 are still some problems with this.
            i  - the file will always be located in the main blender folder
            ii - it doesn't tell you whether it succeeded; if you try to                               overwrite a protected file (see 6) it will only put a message                   in the console, without actually saving anything.

 

8.        The length of the mesh in Blender units.
9.        If this button is enabled the length and width will
            automatically be set to have the same value when you change             one of them, resulting in a square mesh (in top-view).
10.     The width of the mesh in Blender units.
11.      This affects the height of the centre. So the larger the value,                 the higher the centre, and the pointier the mesh will be.
12.      Affects the number of vertices the mesh will have. The higher             the resolution, the more vertices and the more precise the
            mesh will be.
13.      If this button is enabled the script will create a full vault. If                 it's disabled it will only create a quarter of the vault.
14.      Enabled: the mesh will contain triangles; advised when you're                                not using subsurf.
            Disabled: the mesh won't contain triangles; advised when you                                 are using subsurf.

 

15.      A name for the mesh that will be the new vault. This has to be             a unique name: no other mesh is allowed to have this name                 already.
16.      Creates a new vault, in addition to the existing one. After                     pressing this button you can't edit the old mesh anymore. All             current settings will be reset to the default. If you wish to                     maintain them you'll have to use the presets function.
17.      Shows the number of vertices the mesh will have with the                     current settings.
18.      If real-time (19) is disabled the mesh won't be updated with                 every change you make in the settings. You'll have to                             manually update the mesh by pressing this button after                         you've made your changes in the settings. Otherwise you                     won't see any effects.
19.      Disabled: the mesh won't be updated automatically (also see                                     18). Recommended for old computers where the                                         script doesn't run smoothly.
            Enabled:  the mesh will be updated with every change you                                         make, showing the effects immediately.                                                         Recommended in all other cases, but be careful with                                 high resolutions (12).

 

20.      Restores all default settings, like it was when you first started              the script.
21.       Exits the script, current settings will be lost.


Contact

If you've still got any questions, suggestions, found a bug or wish to share a preset or some great image you made with the script please let me know in this thread at BlenderArtists or e-mail me.

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