is powerfull 3D graphics/game engine used SDL and writed in Delphi.
Feature:
-
WinXP x86/ Vista x64
- OpenGL 2.0
- SDL lib
- pascal language
- Viewport class
- HUD class
- Texture Factory class (currently is used DevIL lib)
- Font class
- Font Manager class (accept Nitrogen Font Studio 4 file - tga/composit)
- Image Manager class (will be used for GUI)
- SDL Input control class
- Movement control class
- Camera class
- Billboard Manager
- Material manager
- Material Event Manager
- Surface Manager
- GLSL
- Shader Manager
- VBO Manager with automatic schiwtch between Vertex object or Array
- Geometry Class
- Models Data Manager class
- Skybox class
- Startup preloader for textures, materials, events, models defined in external file
- Scene Manager class
- Newton Physics class
- LUA Script class
- GLSL Lua wrapper
- CAMERA Lua wrapper
- FONT Lua wrapper
- GUI Lua wrapper
- GUI ITEM window
- GUI ITEM label
- GUI ITEM button
- GUI ITEM checkbox
- GUI ITEM image button
- GUI ITEM options
- GUI ITEM panel
- GUI ITEM vertical slider
- GUI ITEM horizontal slider
- GUI Manager class
- Basic Terrain class (no optimalized)