Motto:

"Clean programming is like art."


Delphi‎ > ‎

Final3D®

is powerfull 3D graphics/game engine used SDL and writed in Delphi.
Feature:

  •  WinXP x86/ Vista x64 
  •  OpenGL 2.0 
  •  SDL lib 
  •  pascal language
  •  Viewport class
  •  HUD class
  •  Texture Factory class (currently is used DevIL lib)
  •  Font class 
  •  Font Manager class (accept Nitrogen Font Studio 4 file - tga/composit)
  •  Image Manager class (will be used for GUI) 
  •  SDL Input control class
  •  Movement control class
  •  Camera class 
  •  Billboard Manager 
  •  Material manager 
  •  Material Event Manager 
  •  Surface Manager 
  •  GLSL 
  •  Shader Manager
  •  VBO Manager with automatic schiwtch between Vertex object or Array 
  •  Geometry Class 
  •  Models Data Manager class
  •  Skybox class
  •  Startup preloader for textures, materials, events, models defined in external file
  •  Scene Manager class
  •  Newton Physics class
  •  LUA Script class
  •  GLSL Lua wrapper
  •  CAMERA Lua wrapper
  •  FONT Lua wrapper
  •  GUI Lua wrapper
    •  GUI ITEM window 
    •  GUI ITEM label 
    •  GUI ITEM button 
    •  GUI ITEM checkbox
    •  GUI ITEM image button
    •  GUI ITEM options
    •  GUI ITEM panel
    •  GUI ITEM vertical slider
    •  GUI ITEM horizontal slider
    •  GUI Manager class 
  •  Basic Terrain class (no optimalized)
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Ondrej Kollar,
Jun 21, 2010 12:46 PM