This Engine is similar to Delphi version of Final3D with a few additions, prepared for compilation with FPC 2.2 Engine works under Linux and Windows XP/Vista
F3D_Engine
- F3D_AbstractFiles
- F3D_BillboardManager
- F3D_Camera
- F3D_Config
- F3D_Font
- F3D_FontManager
- F3D_Frustum
- F3D_Geometry
- F3D_Helpers
- F3D_Hud
- F3D_ImageManager
- F3D_Input
- F3D_LightManager
- F3D_Log
- F3D_MaterialEventManager
- F3D_ModelDataManager
- F3D_Movement
- F3D_NewtonPhysics
- F3D_NewtonPhysics_Objects
- F3D_Parser
- F3D_ScriptEngine
- F3D_SDL
- F3D_ShaderManager
- F3D_Shader_GLSL
- F3D_SkyBox
- F3D_SurfaceManager
- F3D_Terrain_Basic
- F3D_TextureFactory
- F3D_TextureFactory_SDL
- F3D_Timer
- F3D_TYPES
- F3D_VertexBufferObject
- F3D_Viewport
F3D_GUI
- F3D_GUI
- F3D_GUI_Button
- F3D_GUI_Checkbox
- F3D_GUI_Control
- F3D_GUI_Gadget
- F3D_GUI_HSlider
- F3D_GUI_ImgButton
- F3D_GUI_Label
- F3D_GUI_Optionbox
- F3D_GUI_Panel
- F3D_GUI_SkinDef
- F3D_GUI_TextField
- F3D_GUI_VSlider
- F3D_GUI_Window
F3D_math
- F3D_Matrix_Math
- F3D_Vector_Math
F3D_OpenGL
F3D_Physics
- NewtonCustomJoints
- NewtonCustomJoints_Math
- NewtonImport
F3D_Script
- lauxlib
- lua
- lualib
- LuaUtils
- wF3D_CAMERA
- wF3D_Fonts
- wF3D_GLSL
- wF3D_GUI
- wF3D_GUI_BUTTON
- wF3D_GUI_CHECKBOX
- wF3D_GUI_IMAGEBUTTON
- wF3D_GUI_OPTIONBOX
- wF3D_GUI_SLIDER
- wF3D_GUI_TEXTFIELD
- wF3D_MaterialEvents
- wF3D_Script
F3D_xml
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