Tournament Rules
CREDENTIALS CHECK
Each
team is required to have their credentials checked in at a mandatory check-in,
to be held at the Folsom Sports
Complex, 66 Clarksville Road, Folsom, California, 916-984-2850, on
Friday, July 31, from 6:30pm to 8:30pm. Teams failing to attend the mandatory
check-in without prior approval of the Tournament Director will forfeit their
games. Any player or coach not providing credentials meeting the requirements
listed below will not participate. The following credentials must be presented
at check-in:
1. An official team roster stamped
and signed by the appropriate league, district, state registrar or officials.
2.
A laminated US Youth Soccer member pass from the same seasonal year for
each player and coach properly signed and stamped and approved by all required
league, district state registrar or officials.
3.
A US Youth Soccer membership form, with the medical release and hold
harmless declarations signed in original ink by the parent or guardian (or
player when 18 years of age) for each player.
4. Each team must have at least
one of the properly credentialed adult coach listed on the roster present on
the sidelines of each match.
GUEST PLAYERS
Guest players will be allowed in accordance with CYSA Guest Player
Policies, except no Division 1 players will be allowed. Folsom
Cup Classic 2009 will NOT allow Division 1 players. At no time shall the number of players
rostered to a team minus the number of players on the official team roster who
will not participate in the specific event, plus the number of guest players
being utilized for the specified event total more than 18 players. Tournament rules allow for no more then 3 guest players. Check CYSA North tournament guest player
rules for guest player calculations. 6:15:01 CYSA guest
players must be a member of a team from the same district as the team with
which they are participating. Guest
players must participate with a team in the same or higher classification as is
indicated on his or her member pass. When participating at a higher classification,
a player may jeopardize their eligibility for Cup play.
GAME CHECK-IN
All teams
are required to be at their assigned field thirty minutes prior to the
scheduled start time of each game in order to be checked in by the Referee or
Field Marshal. All games will begin within five minutes of the scheduled time.
If a team has not taken the field with a minimum of seven players within the
five-minute grace period, the game will be forfeited to the team in attendance
with at least seven players on the field. If neither team can take the field
within the five-minute grace period with a minimum of seven players, no points
will be awarded to either team.
GAME CARDS
The tournament will provide game cards. Be
prepared to attach your team roster at check-in. At the end of each game, both
coaches should check the game card with the center referee to ensure it is
correct. The game card will be given to the Field Manager after each game.
HOME TEAM
The team listed first on the game schedule
will be designated the Home Team during the preliminary rounds. The team with
the highest total shall be the Home Team in the Consolation/Championship games.
The Home Team shall have its choice of touchline (side of field), provide a
game ball unless provided by tournament, and change jerseys if a color conflict
exists.
FORFEITURES
The referee and/or Tournament Committee may
terminate a game and award a forfeit and/or a double forfeit if:
1.
A team falls below the seven player
minimum on the field
2.
A team leaves the field during the game
without referee approval
3.
The referee abandons a match due to
excessive violent conduct and/or misconduct by the players, coaches, or fans
4.
A team is deemed to be in gross
violation of US Youth Soccer, CYSA, or violating the rules of this Tournament.
All
forfeiting teams will receive no points for each game forfeited regardless of
actual score. All teams winning by forfeiture shall receive a 1-0 score
regardless of actual score at time of forfeiture.
SUBSTITUTIONS
1.
Unlimited substitutions are allowed at the following times:
A. Prior to your team's throw-in.
B. Prior to a goal kick by either team.
C. After a goal by either team.
D. Prior to the start of the second half.
E. After an injury to either team.
2.
Limited substitutions
If a player receives a caution (yellow
card), the coach will have the opportunity to substitute the cautioned player
before the game is re-started. If substituted, the cautioned player may
re-enter the game at the next unlimited substitution.
3.
No substitutions
A player receiving an ejection (red
card) from the game cannot be substituted for the remainder of the game. The
team will have to play with fewer than eleven players, but not fewer than
seven.
EJECTIONS
Any player, coach, assistant coach or
registered team official who is sent off will automatically be suspended from
their next game. The send off report
will be forwarded to the Tournament Director and Tournament Disciplinary
Committee. Section 4:08 of the CYSA Bylaws will be used to assess
the minimum mandatory penalties. Additional penalties may be imposed by the
Tournament Committee.
Send-off reports and member passes,
which must retained if the penalty has not been served in its entirety, will be
forwarded to the team’s District Commissioner.
Any additional disciplinary action over and above that assessed by the
Tournament Committee will be at the discretion of the member’s District or CYSA
disciplinary committees.
SPORTSMANSHIP
AND CONDUCT
Coaches are responsible for the conduct of
their players, assistant coaches, team officials, parents and spectators.
Possession or consumption of any alcoholic beverage or illegal drug is
prohibited at all fields. Anyone violating this rule will be immediately
expelled from the tournament and their team shall forfeit all games played.
MEDICAL
ASSISTANCE
Any injuries should be reported to the Field
Marshall and Tournament Headquarters. Field Marshall shall complete an Accident
Report for all injury reports. In the event of serious injury, emergency
medical services will be called if requested by the parent, coach or referee.
WEATHER
In
the event of inclement weather, all games will be played as scheduled unless
the referee considers the field unplayable or weather conditions too unsafe to
continue. The Tournament Committee must approve all rescheduled games.
CANCELLATION
If
the tournament must be cancelled prior to the start of the event, due to
circumstances beyond the control of the host, the Tournament will refund no
less than 70% of the team’s entry fee within 45 days of the approved tournament
date. The tournament may retain up to 30% of the entry fee to cover
tournament’s expenses.
LENGTH OF GAMES
Preliminary Games Consolation & Championship
U12 - 25 minute halves U12 – 25 minute halves
U14 – 30 minute halves U14
- 30 minute halves
16/19 - 35 minute halves 16/19
- 35 minute halves
No
injury time will be allowed during the preliminary games. All ties will stand
during the preliminary round of play. The length of any game may be reduced to
shorter but equal halves if the Tournament Committee deems it necessary due to
field conditions, weather, or darkness. Teams must be given a minimum rest
period of two hours between games. The
rest period will commence when a team’s match ends and will end when the team’s
subsequent match begins.
PRELIMINARY
GAME POINTS
Points
shall be awarded to each team based on the following:
|
CONDITION
|
POINTS
|
|
Win
|
+6
|
|
Tie
|
+3
|
|
Shutout
|
+1
(includes 0-0)
|
|
Goals
Scored
|
+1
each goal scored maximum 4 per game
|
|
|
|
|
Red
Card/Ejection
|
-2
each player
-4
each coach
|
Maximum number of points for a shutout tied
game: 4 points
(3 for tie, 1
for shutout, 0 deducts)
Maximum number of points allowable for a tied
game: 7 points
(3 for tie, 4 for goals, 0 deducts)
Number of points awarded per forfeited game: 8 points
(scored as a 1-0 win for team not forfeiting)
Maximum number of points allowable for a won
game: 11 points
(6 for
win, 4 for goals, 1 for shutout, 0 deducts)
No team that forfeits a game during pool, can
advanced to consolation or championship game.
FORMAT FOR
GAMES
Each team in the tournament shall play a
minimum of three preliminary games (forfeited games will count in the game
minimum), two on Saturday and one on Sunday. The number of teams per age/gender
division will be determined by the Tournament Committee, depending upon the
number of qualified teams accepted per age/gender.
The number of
teams per flight will depend on the number of teams per age/gender division:
A.
Six team divisions shall have two flights of three teams
B.
Eight team divisions shall have two flights of four teams
C.
Ten team divisions shall have two flights of five teams
D.
Twelve team divisions shall have three flights of four teams
OTHER
SITUATIONS
No
dogs are allowed at the tournament. The
Tournament Committee will resolve any situations not covered by these rules.
ADVANCING TO
PLAY-OFF GAMES
In
preliminary games, the teams will typically play within their flight, depending
upon the number of teams per division:
A.
Six Team Divisions - Each team will play all teams in their flight and
one cross-over game into the other flight.
B.
Eight, Ten, & Twelve Team Divisions - Each team will play only
teams within their flight.
Advancement to a play-off game, after the conclusion
of the preliminary games, depends upon the team’s total points from the
preliminary rounds and the number of flights in their division
A.
Two Flights Per Division - The team with the highest point total in
their flight advances to the Championship game and the team with the second
highest point total in their flight advances to the Consolation game.
B.
Three Flights Per Division - The team with the highest point total from
all three flights advances. The two flight winners with the highest point total
advance to the Championship game. The third flight winner and the runner-up
with the highest point total advance to the Consolation game.
The
home team for all play-off games shall be the team in the match with the higher
point total from the preliminary rounds.
If a
team forfeits a game, all games they played are forfeits. Results will be adjusted to a 1 -0 loss.
TIE-BREAKERS
If
point ties exist after the preliminaries, ties shall be decided as follows:
|
1
|
Head-to-head
results - winner advances
|
|
2
|
Goal
differential (total goals scored less goals allowed; maximum differential of four per game)
|
|
3
|
Goals
allowed – fewest allowed advances
|
|
4
|
Goals
scored, max 4 goals allowed
|
|
5
|
Fewest
red cards/ejections advances
|
|
6
|
Penalty
kicks per FIFA guidelines
|
In
case of three or more teams ending in a tie then each round of the tie breakers
listed above will be used to eliminate one or more teams until a winner can be
determined. Penalty kicks to break point
ties may be taken at a field remote from tournament play, at the discretion of
the Tournament Director.
AWARDS
Awards
will be presented for first through fourth place in each age/gender group.
Awards will be presented after the conclusion of the Consolation/Championship
games at the site played. Players and their families invest a great deal of
time and energy in winning their award. We like to make our award ceremony a
celebration of accomplishment, and we ask for your help with your involvement
and cooperation.
OVERTIME
If a
championship or consolation game is tied at the end of regulation time, a
winner will be determined by playing two
ten-minute sudden victory (golden goal) overtime periods. The first
team to score a goal shall be declared the winner. The HOME TEAM shall have its
pick of side at the start of the first overtime period. Teams shall switch sides between the overtime
periods, if a second period is needed. Interval between overtime periods shall
be three minutes. Ties at the end of the overtime shall be resolved by Penalty
Kicks per FIFA guidelines. At the discretion of the Tournament Committee, overtime
periods may be shortened or eliminated if the game has been delayed at the
start.
All Game Results Will Be Final. No Protests Will Be
Considered.