2009 Folsom Cup Classic

Tournament Rules                     

CREDENTIALS CHECK

Each team is required to have their credentials checked in at a mandatory check-in, to be held at the Folsom Sports Complex, 66 Clarksville Road, Folsom, California, 916-984-2850, on Friday, July 31, from 6:30pm to 8:30pm. Teams failing to attend the mandatory check-in without prior approval of the Tournament Director will forfeit their games. Any player or coach not providing credentials meeting the requirements listed below will not participate. The following credentials must be presented at check-in:

1.     An official team roster stamped and signed by the appropriate league, district, state registrar or officials.

2.     A laminated US Youth Soccer member pass from the same seasonal year for each player and coach properly signed and stamped and approved by all required league, district state registrar or officials.

3.     A US Youth Soccer membership form, with the medical release and hold harmless declarations signed in original ink by the parent or guardian (or player when 18 years of age) for each player.

4.     Each team must have at least one of the properly credentialed adult coach listed on the roster present on the sidelines of each match.

 

GUEST PLAYERS

Guest players will be allowed in accordance with CYSA Guest Player Policies, except no Division 1 players will be allowed.  Folsom Cup Classic 2009 will NOT allow Division 1 players.  At no time shall the number of players rostered to a team minus the number of players on the official team roster who will not participate in the specific event, plus the number of guest players being utilized for the specified event total more than 18 players. Tournament rules allow for no more then 3 guest players.  Check CYSA North tournament guest player rules for guest player calculations.  6:15:01 CYSA guest players must be a member of a team from the same district as the team with which they are participating.  Guest players must participate with a team in the same or higher classification as is indicated on his or her member pass. When participating at a higher classification, a player may jeopardize their eligibility for Cup play.

 

GAME CHECK-IN

All teams are required to be at their assigned field thirty minutes prior to the scheduled start time of each game in order to be checked in by the Referee or Field Marshal. All games will begin within five minutes of the scheduled time. If a team has not taken the field with a minimum of seven players within the five-minute grace period, the game will be forfeited to the team in attendance with at least seven players on the field. If neither team can take the field within the five-minute grace period with a minimum of seven players, no points will be awarded to either team.

 

GAME CARDS

The tournament will provide game cards. Be prepared to attach your team roster at check-in. At the end of each game, both coaches should check the game card with the center referee to ensure it is correct. The game card will be given to the Field Manager after each game.

 

HOME TEAM

The team listed first on the game schedule will be designated the Home Team during the preliminary rounds. The team with the highest total shall be the Home Team in the Consolation/Championship games. The Home Team shall have its choice of touchline (side of field), provide a game ball unless provided by tournament, and change jerseys if a color conflict exists.

 

FORFEITURES

The referee and/or Tournament Committee may terminate a game and award a forfeit and/or a double forfeit if:

1.     A team falls below the seven player minimum on the field

2.     A team leaves the field during the game without referee approval

3.     The referee abandons a match due to excessive violent conduct and/or misconduct by the players, coaches, or fans

4.     A team is deemed to be in gross violation of US Youth Soccer, CYSA, or violating the rules of this Tournament.

 

All forfeiting teams will receive no points for each game forfeited regardless of actual score. All teams winning by forfeiture shall receive a 1-0 score regardless of actual score at time of forfeiture.

 

SUBSTITUTIONS

1. Unlimited substitutions are allowed at the following times:

    A. Prior to your team's throw-in.

    B. Prior to a goal kick by either team.

    C. After a goal by either team.

    D. Prior to the start of the second half.

    E. After an injury to either team.

2. Limited substitutions

If a player receives a caution (yellow card), the coach will have the opportunity to substitute the cautioned player before the game is re-started. If substituted, the cautioned player may re-enter the game at the next unlimited substitution.

3. No substitutions

A player receiving an ejection (red card) from the game cannot be substituted for the remainder of the game. The team will have to play with fewer than eleven players, but not fewer than seven.

 

EJECTIONS

Any player, coach, assistant coach or registered team official who is sent off will automatically be suspended from their next game.  The send off report will be forwarded to the Tournament Director and Tournament Disciplinary Committee.  Section 4:08 of the CYSA Bylaws will be used to assess the minimum mandatory penalties. Additional penalties may be imposed by the Tournament Committee.

Send-off reports and member passes, which must retained if the penalty has not been served in its entirety, will be forwarded to the team’s District Commissioner.  Any additional disciplinary action over and above that assessed by the Tournament Committee will be at the discretion of the member’s District or CYSA disciplinary committees.

 

SPORTSMANSHIP AND CONDUCT

Coaches are responsible for the conduct of their players, assistant coaches, team officials, parents and spectators. Possession or consumption of any alcoholic beverage or illegal drug is prohibited at all fields. Anyone violating this rule will be immediately expelled from the tournament and their team shall forfeit all games played.

 

MEDICAL ASSISTANCE

Any injuries should be reported to the Field Marshall and Tournament Headquarters. Field Marshall shall complete an Accident Report for all injury reports. In the event of serious injury, emergency medical services will be called if requested by the parent, coach or referee.

 

WEATHER

In the event of inclement weather, all games will be played as scheduled unless the referee considers the field unplayable or weather conditions too unsafe to continue. The Tournament Committee must approve all rescheduled games.

 

CANCELLATION

If the tournament must be cancelled prior to the start of the event, due to circumstances beyond the control of the host, the Tournament will refund no less than 70% of the team’s entry fee within 45 days of the approved tournament date. The tournament may retain up to 30% of the entry fee to cover tournament’s expenses.

 

LENGTH OF GAMES

Preliminary Games                  Consolation & Championship          

U12 - 25 minute halves                         U12 – 25 minute halves

U14 – 30 minute halves                         U14 - 30 minute halves

16/19 - 35 minute halves                       16/19 - 35 minute halves

 

No injury time will be allowed during the preliminary games. All ties will stand during the preliminary round of play. The length of any game may be reduced to shorter but equal halves if the Tournament Committee deems it necessary due to field conditions, weather, or darkness. Teams must be given a minimum rest period of two hours between games.  The rest period will commence when a team’s match ends and will end when the team’s subsequent match begins.

 

PRELIMINARY GAME POINTS

Points shall be awarded to each team based on the following:

 

CONDITION

POINTS

Win

+6

Tie

+3

Shutout

+1 (includes 0-0)

Goals Scored

+1 each goal scored maximum 4 per game

 

 

Red Card/Ejection

-2 each player

-4 each coach

 

Maximum number of points for a shutout tied game: 4 points

(3 for tie, 1 for shutout, 0 deducts)

Maximum number of points allowable for a tied game: 7 points

(3 for tie, 4 for goals, 0 deducts)

Number of points awarded per forfeited game: 8 points

(scored as a 1-0 win for team not forfeiting)

Maximum number of points allowable for a won game: 11 points

 (6 for win, 4 for goals, 1 for shutout, 0 deducts)

No team that forfeits a game during pool, can advanced to consolation or championship game.

 

FORMAT FOR GAMES

Each team in the tournament shall play a minimum of three preliminary games (forfeited games will count in the game minimum), two on Saturday and one on Sunday. The number of teams per age/gender division will be determined by the Tournament Committee, depending upon the number of qualified teams accepted per age/gender.

 

The number of teams per flight will depend on the number of teams per age/gender division:

A.     Six team divisions shall have two flights of three teams

B.     Eight team divisions shall have two flights of four teams

C.     Ten team divisions shall have two flights of five teams

D.     Twelve team divisions shall have three flights of four teams

 

OTHER SITUATIONS

No dogs are allowed at the tournament.  The Tournament Committee will resolve any situations not covered by these rules.

 

ADVANCING TO PLAY-OFF GAMES

In preliminary games, the teams will typically play within their flight, depending upon the number of teams per division:

A.     Six Team Divisions - Each team will play all teams in their flight and one cross-over game into the other flight.

B.     Eight, Ten, & Twelve Team Divisions - Each team will play only teams within their flight.

Advancement to a play-off game, after the conclusion of the preliminary games, depends upon the team’s total points from the preliminary rounds and the number of flights in their division

A.     Two Flights Per Division - The team with the highest point total in their flight advances to the Championship game and the team with the second highest point total in their flight advances to the Consolation game.

B.     Three Flights Per Division - The team with the highest point total from all three flights advances. The two flight winners with the highest point total advance to the Championship game. The third flight winner and the runner-up with the highest point total advance to the Consolation game.

The home team for all play-off games shall be the team in the match with the higher point total from the preliminary rounds.

If a team forfeits a game, all games they played are forfeits.  Results will be adjusted to a 1 -0 loss.

 

TIE-BREAKERS

If point ties exist after the preliminaries, ties shall be decided as follows:

 

1

Head-to-head results - winner advances

2

Goal differential (total goals scored less goals allowed;  maximum differential of four per game)

3

Goals allowed – fewest allowed advances

4

Goals scored, max 4 goals allowed

5

Fewest red cards/ejections advances

6

Penalty kicks per FIFA guidelines

 

In case of three or more teams ending in a tie then each round of the tie breakers listed above will be used to eliminate one or more teams until a winner can be determined.  Penalty kicks to break point ties may be taken at a field remote from tournament play, at the discretion of the Tournament Director.

 

AWARDS

Awards will be presented for first through fourth place in each age/gender group. Awards will be presented after the conclusion of the Consolation/Championship games at the site played. Players and their families invest a great deal of time and energy in winning their award. We like to make our award ceremony a celebration of accomplishment, and we ask for your help with your involvement and cooperation.

 

OVERTIME

If a championship or consolation game is tied at the end of regulation time, a winner will be determined by playing two ten-minute sudden victory (golden goal) overtime periods. The first team to score a goal shall be declared the winner. The HOME TEAM shall have its pick of side at the start of the first overtime period.  Teams shall switch sides between the overtime periods, if a second period is needed. Interval between overtime periods shall be three minutes. Ties at the end of the overtime shall be resolved by Penalty Kicks per FIFA guidelines. At the discretion of the Tournament Committee, overtime periods may be shortened or eliminated if the game has been delayed at the start.

 

 

All Game Results Will Be Final. No Protests Will Be Considered.