Accessibility, Education, and HCI in Video Games by Eitan Glinert

Current Projects

Archive and Publications

Friends

MIT GAMBIT Games Lab

MIT Education Arcade

Henry Jenkins' Web Blog

Immune Attack, by FAS

Hiroko Loves Food

Glinert Family Web Site

About Me

I'm a graduate student at MIT working on accessible video games. I'm currently developing a game for visually impaired users. More

Contact

Questions? Comments? Just want to say "hi"? Drop me a line: eitan [at] eitanglinert.com

Archive

Old News - 2008

January
February
March
April
May
June

July
August


Old News - 2007

May
June
July
August
September
October
November
December

Published Works

The Human Controller: Usability and Accessibility in Video Game Interfaces, May 2008

Student Postmortem: Singapore-MIT GAMBIT Game Lab's AudiOdyssey, April 2008

Designing Games that are Accessible to Everyone
Gamasutra, February 2008

How to Build Serious Games Association for Computing
Machinery, July 2007

AudiOdyssey: an accessible video game for both sighted
and non-sighted gamers
Association for Computing Machinery, November 2007

Press + Media Citations

Boing Boing on AudiOdyssey, July 2008

USA Today on AudiOdyssey,  June 2008

Discovery Channel on AudiOdyssey, June 2008

Toronto Star on AudiOdyssey, June 2008

Boston Herald on AudiOdyssey, June 2008

Chronicle for Higher Education on AudiOdyssey, June 2008

CNet on AudiOdyssey, June 2008

Arstechnia Article on Columbia University Talk, February 2008

CNN Article on AudiOdyssey, September 2007

Wired Blog on AudiOdyssey, September 2007

GamerTell Article on AudiOdyssey, September 2007

Washington Post Article on Immune Attack (page 2), October 2006



Take me home