Rules of The Stock
Market Game Program
1.
Each team begins the simulation with $100,000 in cash and may borrow
additional funds. How much you may borrow is dependent upon the equity
in your account. Interest is charged weekly on negative cash balances
at an annual rate of 7.00%, and credited weekly on positive cash
balances at an annual rate of 5.00%. Interest is calculated daily, then
summed for the week (Saturday through Friday) and posted on the
following Tuesday. The daily rate is based upon a 365 day year. Daily
Interest = Cash * Appropriate Interest Rate(as a decimal) / 365.
2.
You may trade only stocks and mutual funds listed on the American Stock
Exchange, Nasdaq Stock Market and the New York Stock Exchange that have
traded within the last 7 days. Canadian stock traded on these exchanges
will be priced within these markets but the current value is calculated
using Canadian exchange prices adjusted using the current exchange rate
for the American dollar equivalent.
3.
End of Day Game transactions are priced at market daily closing prices.
These prices can be found in the next day's newspaper or by using the
price quote facilities of SMG. Real Time Game transactions are priced at the market price at the time of entry.
All Mutual Fund transactions are treated as real time transactions and
priced at the previous day's closing price. This applies to both End of
Day and Real Time games.
Transactions entered with a limit price will not be held past the
initial attempt to price the transaction. This applies to both the End
of Day or Real Time Games.
4. All buy orders must be a minimum of 100
shares. Sell orders for less than 100 shares will be
permitted.
5. SMG
does not permit buying stocks or mutual funds that trade below $5 per
share. Such orders will be rejected. Sell transactions for existing
long positions where transactions are executed at closing or real time
prices will be accepted, even if the price is less than $5.00 per
share. (There are a number of reasons for this rule. Low priced stocks,
known as penny stocks, are very risky and volatile investments.
Accordingly, brokers will not permit their customers to trade such
securities on margin, just as SMG does not. Also, penny stocks tend to
have very shallow markets and their prices move sharply with large
orders, unlike SMG where transactions are executed at closing or real
time prices regardless of order size).
6. Trades can only be processed in whole and
will be rejected if sufficient buying power does not exist to execute
the entire order.
7. A 2% broker's fee is charged for all
transactions. For example, if you buy 100 shares of a stock at $10 per
share, you must pay the 2% of $1000 or $20. On Sell or Shortsell
transactions an SEC fee of $11.00 per million gross rounded to the nearest penny
is also charged.
8. The Game is run Monday through Friday.
Teams may trade on any day the participating stock markets are open.
Orders may be entered 7 days a week during hours the system is available.
9.
Trades entered after close of market (4:00 PM ET) will be priced at
next day's closing price for the End of Day Game and at opening price
for the Real Time Game. Mutual Funds are always treated as real time
trades but priced at the last closing price.
10.
Teams do not have to liquidate their portfolios at the end of The Game.
Winners will be determined on the basis of either equity or the %
return above/below S&P 500 Growth. (Some states may use additional
criteria to determine winners).
Short
sell/short cover rules
11. All short sell orders must be for a
minimum of 100 shares. Short cover orders for less than 100 shares will
be permitted. Open ended mutual funds can not be short sold.
12. SMG does not permit short sells
on stocks or mutual funds that trade below $5.00 per share. Such orders will be
rejected. Short cover transactions for existing short positions will be
accepted, even if the price is less than $5.00 per share. (See Rule #5
for an explanation).
Portfolios
13. A record of a team's portfolio and
transactions will be available daily. A team will not receive a
portfolio nor be listed in regional rankings until its initial
transaction is entered successfully. A student can only be assigned to ONE portfolio per game period.
14. No back posting of trades will be done for
trades of securities not contained within the SMG Security
Table. Once the missing security has been added to the Security Table
the security can then be traded. The same rule applies to trades
rejected if they are incorrectly pricing below $5. Once the pricing has
been corrected the security can be traded.
15. Stock
and cash dividends and stock splits are automatically computed into
portfolios. Every effort is made to simulate as closely to real life as
possible a variety of other corporate actions (mergers, acquisitions,
spinoffs, etc.), which may include the standard three-day settlement
period. In this case, it may be necessary to suspend trading of a given
security until the action can be completed. Canadian stocks trading on
US exchanges cannot be traded between a split's record date and its
payout date. It is the responsibility of teams to check their
portfolios for accuracy and notify their Coordinator by email of any
problems that are encountered.
16.
Participants of the end of day pricing game may delete pending
transactions prior to market close except in the case of Mutual Funds
which are processed as real time orders.
Additional
rules
17. Any violation of the rules of the SMG may
result in the invalidation of a transaction. Repeated violation of the
rules may result in the disqualification of a team.
18. Additional rules have been developed in
some states and, if applicable, have been included in your Coordinator's
Information Page. It is the responsibility of your team to learn and
abide by all rules.
19. You must maintain a total equity position
that is greater than or equal to 30% of the current value of your
current holdings. If you don't you will receive a margin call.
Code
of participation
1.
SMG advisors must be responsible adults 18 years of age or older. In no
case may they be a matriculated student in grades K-12.
2.
SMG advisors will ensure that every participant on their team(s) has
read and understands the SMG Rules and the Code of Participation.
3. Teams that do not comply with the SMG Code of Participation will be removed from the portfolio rankings.
4. The authority to remove a team from the rankings lies solely with the team's SMG coordinator organization.
5. Each team is responsible
for any opening or closing transactions entered into its portfolio.
6. Teams may not enter
transactions into portfolios other than their own. (Please note
that when a team asserts that a transaction was entered by a non-member
of that team, the team will nevertheless be ranked based on their
portfolio's total equity, which will include the challenged transaction.)
7. Only transactions
stored on the SMG database will be recognized for purposes of evaluating
portfolio total equity.
8.FIE
will be responsible for the accuracy of the market data. It is the
responsibility of teams to report any major price discrepancies found
in their portfolios. Failure to do so may result in disqualification
from the competition. In extreme cases of continued disregard for this
rule, FIE reserves the right to delete teams from the game. If a team
believes a stock price or other information is incorrect, the team
advisor shall notify their Coordinator by email.
9.
In the event of an error on the part of FIE and/or coordinator
organization(s), their liability to a participant shall be limited to
the refund of registration or other fees paid.