Tool workflow in 2.4 and 2.5: Blender current curve and surface tool set is optimized for animation purpose and generating geometry usable for that purpose. Pipes, surfaces, or curves are very easy to generate. For certain tasks like path creation, pipe design, or 3D text this is very good. But that is basically everything the system can offer or is capable. The 2D Function turns a closed planar curve into a planar surface. Inside the Button Menu for Curves the current selected curve has a Taper and Bevel input. The taper input defines how much this surface/curve tapers. The Bevel input enables the use of a second profile curve to generate surfaces such as: Extrude / Sweep along path: Pipe The Bevel option settings can easily be used to give extruded text curves more 3 dimensional detail. Planar Curves / 2D Surface Done with closing a planar Bezier or NURBS curve. Lathe Done by using the BevelObject function. 2D Parent Curve : Closed volume 3D Parent Curve : Open surface Extrude / Sweep 1 Rail Done by using the BevelObject function. The Parent curve has to be open Loft Curves Done by joining curves into one 3D object and lofting them together. | New Workflow Proposal: There can be different ways in how tools are implemented into Blender. Via the command line or tool bar for non-parametric modeling or possibly via the modifier stack or node editor with parametric modeling capabilities. The biggest challenge is to set up a logical and clear order in how curves and tools are arranged to design a work tree generating the desired object. 1. Command like interface ala Rhino: Selecting two or more curves and selecting the desired tool.
2. Modifier tool usage: A first curve can be selected and than additional curves can be selected to 3. Network Compositor like Grasshopper: A more flexible approach would be to use the node capabilities of Blender. Problems: This workflow should work very easy for simple surface generation tools such as:
How are those intersection tools integrated into Blender and how are they made accessible.
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